Motorola C450 Manual Do Utilizador
Table of Contents
3
HTTP
.................................................................................................................................................. 33
TCP S
OCKETS
.................................................................................................................................... 34
UDP S
OCKETS
.................................................................................................................................... 34
I
MPLEMENTATION
N
OTES
..................................................................................................................... 34
N
OTES
................................................................................................................................................. 35
7 LCDUI
............................................................................................................................................... 36
LCDUI API
...................................................................................................................................... 36
8 GAMING API AND SOUND
............................................................................................................ 38
F
UNCTIONAL
D
ESCRIPTION
.................................................................................................................. 38
C
LASS
H
IERARCHY
.............................................................................................................................. 38
B
ACKGROUND
M
USIC
C
LASS
................................................................................................................... 39
BackgroundMusic Methods
................................................................................................... 39
Using BackgroundMusic
....................................................................................................... 39
G
AME
S
CREEN
C
LASS
............................................................................................................................ 40
GameScreen Fields
................................................................................................................ 40
GameScreen Methods
.............................................................................................................. 41
Using GameScreen
................................................................................................................... 43
I
MAGE
U
TIL
C
LASS
.............................................................................................................................. 44
ImageUtil Fields
................................................................................................................... 44
ImageUtil Methods
................................................................................................................ 44
Using ImageUtil
..................................................................................................................... 45
P
ALLETE
I
MAGE
C
LASS
......................................................................................................................... 46
PalleteImage Constructor
................................................................................................ 46
PalleteImage Methods
......................................................................................................... 46
Using PalleteImage
.............................................................................................................. 47
P
LAY
F
IELD
C
LASS
.............................................................................................................................. 48
Using Static and Animated Tiles
................................................................................ 48
Using Sprites
......................................................................................................................... 49
Defining View Windows
....................................................................................................... 49
PlayField Constructor
....................................................................................................... 49
PlayField Methods
................................................................................................................ 51
Using PlayField
..................................................................................................................... 54
S
OUND
E
FFECT
C
LASS
.......................................................................................................................... 55
SoundEffect Methods
............................................................................................................ 55
Using SoundEffect
................................................................................................................ 55
S
PRITE
C
LASS
.................................................................................................................................... 55
Animation Frames
................................................................................................................... 56
Sprite Drawing
....................................................................................................................... 56
Sprite Constructor
.............................................................................................................. 56
Sprite Methods
....................................................................................................................... 57
Using Sprite
............................................................................................................................ 60
F
ILE
F
ORMAT
N
OT
S
UPPORTED
E
XCEPTION
................................................................................................ 60
FileFormatNotSupportedException Constructors
................................................... 61
J
AVA
G
AMING
S
OUND
API
.................................................................................................................. 61
M
AX
MIDI E
XTENSION
S
UPPORT
........................................................................................................ 61
9 VIBE AND BACKLIGHT
................................................................................................................. 62
V
IBE AND
B
ACKLIGHT
API
................................................................................................................ 62
10 SMS MO
.......................................................................................................................................... 63