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Editing Songs
This chapter explains the procedure for editing songs.
Loading the Song You Want to 
Edit
When you edit a song, you’re modifying a song that’s already 
recorded into internal memory. When you’re going to edit a song 
saved to disk, you have to first load it into the internal memory.
The internal song will be lost if you turn power off or load 
another song into internal memory. If internal memory contains 
a song you wish to keep, you must save that song to disk (p. 
135).
1.
Into the disk drive, insert the disk that contains the song you 
want to edit.
2.
Press [MENU] to open the Menu window.
3.
Press
or
to select “Song Edit,” and then press [8 
(Select)].
The Song Edit screen appears.
fig.SONG_50
4.
Press [1 (Load)].
The Load Song File window appears.
fig.11-01_50
5.
Use
or
to select the song that you want to edit, and 
then press [8 (Select)].
The Load Song File window appears.
fig.11-01a_50
6.
Press [8 (Execute)].
When the song has finished loading, the performance data of the 
loaded song will be displayed in the Song Edit screen.
fig.11-02.e
If you play back the song while the Song Edit screen is 
displayed, the screen will scroll in keeping with the song 
playback location.
Using Different Sound Generators 
for Each Track
By specifying the output destination for each track, you can use a 
variety of sound generators when playing back a song.
1.
Access the Song Edit screen.
2.
Use [CURSOR] to move the cursor to “Output” for the track 
whose output destination you want to specify.
fig.11-03
Output destination of each track
Status of each track
Measures 
containing 
sequencer data
Measure number
Track number
Measures 
containing no 
sequencer data
Locate number
Indicates the name of the currently 
selected song, the measure location, 
the time signature, and the sequencer status.
Turns the RPS function on/off (RPS).
Turns Loop Play and Loop Recording 
on/off (LOOP).
Indicates/sets the song’s playback tempo.