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  Treasury  
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  Total Income  
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  Research  
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  Influence  
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  Ethics (Evil to Good)  
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  Manufacturing  
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  Military  
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  Overall popularity  
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  Trade Power (Income from Trade)  
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  Overall Happiness 
  
Use these graphs to see how you’re doing compared to other civilizations. 
  
TIP: How the Economy Works 
 
The inner workings of the economy are subject to revision ("tweaking" is the word the developers 
use) from version to version, so Stardock have not published the actual formulae used in many of the 
calculations.  This outline identifies the major elements involved, as well as any additional 
information that the developers have let slip... 
 
Bonus Modifiers  
Bonus modifiers come in three types:  
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  those that affect your entire empire (starting bonuses and resources being harvested by a 
starbase, wonders and trade goods are examples) - visible in under Abilities on the Domestic 
Policy screen  
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  those that affect all planets in a particular sector (usually from starbase improvements); and  
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  planet specific bonuses (from events and buildings for example).   
 
The aggregate of these bonuses is shown on the Planet Details screen under bonuses. For example, I 
had a planet with +75% manufacturing from improvements, and +90% production from Starbases in 
the sector, and its planet details screen showed Production +165% (the terms production and 
manufacturing mean the same thing). I had no empire wide bonuses affecting production in that 
game. 
 
All bonuses are applied to the base rate - so if a planet has an income of 20 bc/t, a 50% planetary 
bonus gives a +10 bc/t, and an empire bonus of 10% gives +2 bc/t. This means you can safely 
calculate this as a bonus of +60%, since you never get a bonus on a bonus. 
 
Income  
Total tax revenue is the sum of the tax revenue of the planets in your empire.  Tax revenue comes 
from two main sources: income from population, and income from the planet (this is based on PQ). 
Tax revenue is affected by economy modifiers (for the planet, system and empire), and then by the 
tax rate. (The other incomes you get are tribute and trade, both adequately explained elsewhere.)  
 
Remember that population in GalCiv means "taxpayers". Population will seem to go up and down 
due to taxpayers entering or leaving the economy… As an aside, it is interesting to note that only 
taxpayers can emigrate to the stars, or be shock troops for an invasion!