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IMPORTANT: Active Spending is also negatively impacted by the tax rate - at rates over about 35%,
you get less output per dollar used, on a sliding scale. For me, this is the most important indicator to
keep taxes low – it is a sad state of affairs where I call 35% taxation "low"! – but often just don’t
worry about it: it is a small impact in the scheme of things.
General note: If you are making a profit with expenditure at 100%, get more bonuses (from social
production or starbases). If you are making a significant loss, increase your income (easiest from
trade and tribute, but population increases will help too). Overall, don't worry too much: I often have
situations where I am spending all my income at 40% expenditure. However, if you have this as a
recurrent problem, watch those expenses - leases and unnecessary maintenance (maintenance on
buildings or ships you don't get much value from) can effectively wreck your economy, and hence
your empire.
Setting Foreign Policy
Foreign policy is about managing your relations with other civilizations. Much of your foreign policy
is therefore focused on learning as much about other civilizations as possible in order to determine
the proper course of action. In Galactic Civilizations, it’s not a matter of having 5 generic alien
civilizations and another half dozen minor civilizations that all act the same. Each one is unique and
has dozens of settings (determined at the outset of a game) that determine their behavior. Therefore,
your job as a diplomat is to find out what makes them tick.
If you are taking the course of a “good” civilization, no amount of appeasing and reason is going to
make an evil civilization behave as you would like.
Relations
The Relations page of foreign policy will outline your current diplomatic relations with a given
major civilization. It ranges from “at war” to “allied”. If their relations with you are above Cordial
then you are considered to be a “friend”. The better your relations are with a civilization, the more
likely they are to help you (even covertly) in times of need.
major civilization. It ranges from “at war” to “allied”. If their relations with you are above Cordial
then you are considered to be a “friend”. The better your relations are with a civilization, the more
likely they are to help you (even covertly) in times of need.