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The Bestiary
There are many vile and dangerous foes which inhabit both the upper
world and the lairs and caverns underneath. These creatures can be dan-
gerous to the experienced, deadly to the uninitiated. The following Bes-
tiary outlines some of the adversaries you may face while you journey in
the world of Arena.
Rats
Scavengers, these disease-ridden vermin crawl through many of the
cities sewers, or make their home in places were they can use their
numbers to attack and bring down larger prey. 
Goblins
Goblins are vile, nasty creatures, short in stature and almost rodent-like
in their frenzy to feed. Very stupid but dangerous to the inexperienced.
Lizard Men
Once thought to be distant cousins of the Argonians, it was soon evi-
dent that these lizard men had nothing human within them whatsoev-
er. They are a race of carnivorous reptiles, whose use of language
stretches only far enough to communicate the location of their prey to
the rest of their hunting party, which then move to attack and feed.
Wolves
These are cunning, dangerous hunters who inhabit mostly forests and
glens. They use their highly developed sense of smell to track their
prey. They hunt in well organized packs, and are known for their
ferocity in battle. It is rumored that far to the north is a larger more
dangerous version of the normal wolf. These Snow Wolves are said to
be able to freeze their prey using some sort of magic.
Orcs
Orcs are a larger version of goblins. Indeed, scholars have often specu-
lated that these two creatures are somehow related. Nevertheless, they
are stronger than their cousins, and very dangerous, often equipping
themselves with weapons found on their opponents. They are not over-
ly intelligent, but are cunning enough to stalk their prey and set up
ambushes.
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Orc
Rat
Goblin
Lizard
Man
Wolf