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Detail program description - Channel 1 curve | Helicopters
Channel 1 curve
Control characteristics for throttle/collective pitch stick
Using the selection keys of the left or right touch pad,
scroll to the »Channel 1 curve« menu option in the
Multi-function menu:
scroll to the »Channel 1 curve« menu option in the
Multi-function menu:
Model select
Ser vo adjustment
Stick mode
Control adjust
Dual Rate / Expo
Channel 1 cur ve
Switch display
Copy / Erase
Suppress codes
Suppress models
Base setup mode
l
Helicopter type
Open this menu option with a tap on the center
SET
key of the right touch pad.
Channel 1 C U R V E
Curve
off
Point
Output
Input
0%
0%
?
+
–
100
¼
O U
T P U
T
0%
Since the carburetor response or the effect of
collective pitch is often non-linear, you can make
compensatory adjustments to these in this menu.
The menu therefore enables modifi cation of the
control characteristics of the motor/collective pitch
joystick, regardless of whether this control function
affects the servo connected to control channel 1
directly or affects multiple servos via various mixers.
If fl ight phases have been specifi ed in the »Phase
settings« and »Phase assignment« menus (see
pages 142 and 148) this option can be adapted on
a fl ight-phase basis. The given fl ight phase name,
e.g. «normal», will be shown at the bottom left of
the screen.
The control curve can be defi ned by up to 8 points
(termed "reference points" below) placed anywhere
collective pitch is often non-linear, you can make
compensatory adjustments to these in this menu.
The menu therefore enables modifi cation of the
control characteristics of the motor/collective pitch
joystick, regardless of whether this control function
affects the servo connected to control channel 1
directly or affects multiple servos via various mixers.
If fl ight phases have been specifi ed in the »Phase
settings« and »Phase assignment« menus (see
pages 142 and 148) this option can be adapted on
a fl ight-phase basis. The given fl ight phase name,
e.g. «normal», will be shown at the bottom left of
the screen.
The control curve can be defi ned by up to 8 points
(termed "reference points" below) placed anywhere
along the path of joystick travel. While the on-screen
graph considerably simplifi es the process of setting
and adjusting the reference points, we recommend
that you set fewer reference points to begin with.
Please note that the curve characteristic you set
here acts as the input signal for specifi c mixers in the
»Helicopter mixer« menu, page 176.
graph considerably simplifi es the process of setting
and adjusting the reference points, we recommend
that you set fewer reference points to begin with.
Please note that the curve characteristic you set
here acts as the input signal for specifi c mixers in the
»Helicopter mixer« menu, page 176.
»Heli-Mixer«
C1
¼
C1
¼ Tail rotor
C-1-
curve
Pitch
Thr
Pitch-
stick
In the basic software set-up, 2 reference points–
namely the end-points at the bottom end of joystick
travel ("L", low = -100 % travel) and the top end of
joystick travel ("H", high = +100 % travel)–defi ne a
linear characteristic curve.
First, switch to your chosen fl ight phase, if necessary.
namely the end-points at the bottom end of joystick
travel ("L", low = -100 % travel) and the top end of
joystick travel ("H", high = +100 % travel)–defi ne a
linear characteristic curve.
First, switch to your chosen fl ight phase, if necessary.
Setting reference points
By moving the transmitter control (motor/collective
pitch stick), you can reposition the vertical line in the
graph between the two end-points "L" and "H". The
current joystick position is also displayed in numerical
form on the "Input" line (-100 % to +100 %). The point
at which this line crosses the curve is termed the
"Output", and can be varied at the reference points
within the range -125 % to +125 %. The control signal
altered in this way will then affect all subsequent
mixer and coupling functions.
In the example above, the joystick is at 0 % of control
travel and also generates an output signal of 0 %,
since the characteristic curve is linear.
Up to 6 additional reference points can be set
between the two end-points "L" and "H", although the
distance between neighboring reference points must
not be less than approx. 25 %.
pitch stick), you can reposition the vertical line in the
graph between the two end-points "L" and "H". The
current joystick position is also displayed in numerical
form on the "Input" line (-100 % to +100 %). The point
at which this line crosses the curve is termed the
"Output", and can be varied at the reference points
within the range -125 % to +125 %. The control signal
altered in this way will then affect all subsequent
mixer and coupling functions.
In the example above, the joystick is at 0 % of control
travel and also generates an output signal of 0 %,
since the characteristic curve is linear.
Up to 6 additional reference points can be set
between the two end-points "L" and "H", although the
distance between neighboring reference points must
not be less than approx. 25 %.
Move the joystick. If a question mark can be seen in
the "Point" frame, then the next reference point can be
set with a tap on the center
the "Point" frame, then the next reference point can be
set with a tap on the center
SET
key of the right touch
pad. Simultaneously, the "?" is replaced by a number
and the value fi eld to the right of the reference point
number will be shown in inverse video.
and the value fi eld to the right of the reference point
number will be shown in inverse video.
Channel 1 C U R V E
Curve
off
Point
Output
Input
+50%
+50%
2
+
–
100
¼
O U
T P U
T
1
+50%
Normal
2
The order in which you generate the (maximum) 8
reference points between the end-points "L" and
"H" is irrelevant, since the reference points are
continuously renumbered automatically from left to
right as they are entered.
reference points between the end-points "L" and
"H" is irrelevant, since the reference points are
continuously renumbered automatically from left to
right as they are entered.
Erasing reference points
To delete one of the reference points (1 to max. 6), use
the joystick to move the vertical line into the vicinity
of the reference point in question. As soon as the
reference point number and its associated value is
shown on the "Point" line (see screen image above),
following activation of the value fi eld on the "Point"
line now in inverse video with a simultaneous tap on
the
the joystick to move the vertical line into the vicinity
of the reference point in question. As soon as the
reference point number and its associated value is
shown on the "Point" line (see screen image above),
following activation of the value fi eld on the "Point"
line now in inverse video with a simultaneous tap on
the
cd or ef keys of the right touch pad (CLEAR) it
can be erased. Complete the operation with a brief tap
on the center key
on the center key
ESC
of the left touch pad.
Changing reference point values
Move the joystick into the range of the reference point
that is to be changed: "L" (low), 1 … 6 or "H" (high).
The number and current curve value of this point are
displayed. Activate the value fi eld with a brief tap on
the center
that is to be changed: "L" (low), 1 … 6 or "H" (high).
The number and current curve value of this point are
displayed. Activate the value fi eld with a brief tap on
the center
SET
key of the right touch pad. The point
value fi eld is now highlighted and can be set within