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Interfaces 
36
Datasheet, Volume 1
2.4.2
Processor Graphics Display
The Processor Graphics controller display pipe can be broken down into three 
components:
• Display Planes
• Display Pipes
• DisplayPort and Intel FDI
2.4.2.1
Display Planes
A display plane is a single displayed surface in memory and contains one image 
(desktop, cursor, overlay). It is the portion of the display hardware logic that defines 
the format and location of a rectangular region of memory that can be displayed on 
display output device and delivers that data to a display pipe. This is clocked by the 
Core Display Clock.
2.4.2.1.1
Primary Planes A, B, and C
Planes A, B, and C are the main display planes and are associated with Pipes A, B, and 
C respectively.
2.4.2.1.2
Sprite A, B, and C
Sprite A and Sprite B are planes optimized for video decode, and are associated with 
Planes A and B respectively. Sprite A and B are also double-buffered.
2.4.2.1.3
Cursors A, B, and C
Cursors A and B are small, fixed-sized planes dedicated for mouse cursor acceleration, 
and are associated with Planes A and B respectively. These planes support resolutions 
up to 256 x 256 each.
2.4.2.1.4
Video Graphics Array (VGA)
VGA is used for boot, safe mode, legacy games, and so on. It can be changed by an 
application without operating system/driver notification, due to legacy requirements.
Figure 2-7. Processor Display Block Diagram