Справочник Пользователя для High End Systems DL.2

Скачать
Страница из 322
CHAPTER 16
Content Management Application (CMA)
DL.2 Digital Light User Manual 
197
Use the following table to determine the best method for your situation.
Fixture Network 
File-Transfer Method
Transfer Type
Notes
From Server 
to Client 
Machine
From Client 
Machine to 
Server(s)
Between 
Networked 
Server(s)
Drag and Drop
Yes
Yes, if format is 
valid for des-
tination folder
No
Does NOT preserve 
 
DMX Values
Copy and Paste commands Yes
Yes
No
Clone
No
No
Yes
Preserves DMX values and 
Replaces any previous User 
Content on destination drive
Deploying a Content 
Archive
No
Yes
No
Creating a Content Archive
Yes
No
No
Saves assigned DMX values 
when creating archive from 
content on a fixture
Downloading Content from a Media Server to Your Local Drive
The CMA supports downloading User content files or folders from a media server to your local 
drive. To download a file or folder of User Content:
1. Display the Folder or File that you wish to move in the right pane of the CMA window
2. If the destination for the file on your local drive is visible, you can simply drag and drop the 
folder or file to that location or an external drive connected to your computer.
OR
3. Select Copy from the Media Files or 3D Objects drop down menu or the right click popup 
list.
4. Browse to the destination on your hard drive; then select Paste from the Media Files or 
3D Objects drop down menu or the right click popup list.
Mac OS X: Downloading files
You can drag single or multiple files and folders from a fixture to the 
Finder. 
You can use the copy/paste (Apple-C, Apple-V) to move multiple files 
from a fixture to the Finder.
Mac OS X: File transfer
SMB limitation is 4GB file size per transfer. What this means is more than 
4GB of data may be transferred, but no file can be greater than 4GB in 
size.
Uploading Content from Your Local Drive to a Media Server
You can upload User Content Media files, Media folders and 3D object files from your hard drive 
to an Axon or DL.2 media server, provided they are:
• A valid file format (.jpg, .gif, .png, .bmp, .avi, .mpg, .m2v for Media Files; .x for 3D Object 
files)
• You are uploading them to the appropriate User content folder on the media server