Roland AT800 用户手册

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页码 292
 
234
 
Various Other Settings
 
The ATELIER allows you to load a favorite graphic into internal 
memory, and have it be displayed when the power is turned 
on.
 
1.
 
Use your computer to create a graphic image 
file that meets the following criteria:
 
2.
 
Using your computer, save the image that you 
want to load into the ATELIER on external 
media.
 
3.
 
Connect the external media containing the 
image to the ATELIER.
 
If you’re using USB memory, connect it to the external 
memory connector. If you’re using a floppy disk, connect 
the separately purchased floppy disk drive to the Ext 
Drive connector.
 
4.
 
Touch <System> on the Main screen.
 
The System screen appears.
 
5.
 
In the System screen, touch <Utility>.
 
fig.00-38.eps
 
6.
 
Touch <BMP Installer>.
 
The BMP Installer screen appears.
 
fig.09-34.eps
 
The ATELIER can store up to three images. If two or more 
images are stored in internal memory, those images will be 
displayed consecutively after the power is turned on.
 
7.
 
In the screen, touch <01>–<03> to select the 
destination at which the image is to be saved.
 
fig.09-35.eps
 
8.
 
Touch <Load...>.
 
The following screen appears.
 
fig.09-36.eps
 
Displaying a Graphic at Power-up
 
Size
 
800 x 480 pixels
 
Color
 
24 bit colors
 
Format
 
Image saved in BMP format
 
Name
 
1–8 characters in length (lowercase is ok). 
A filename extension of “.BMP” must be 
added after the name.
The following characters can be used to 
name an image.
A B C D E F G H I J K L M N O P Q R S T 
U V W X Y Z a b c d e f g h i j k l m n o p 
q r s t u v w x y z 0 1 2 3 4 5 6 7 8 9 # $ 
% & ‘ ( ) - @ ~ { } ^ _ !
 
If you use a character that cannot be 
used in a name, it will be replaced by 
another character when displayed.
NOTE
 
Display
Description
01–03
 
Images stored in internal memory
For numbers at which no image is saved, 
“(Blank)” is shown.
 
View
 
The image stored in the ATELIER will be 
shown for a few seconds, allowing you to 
check the image.
 
Load...
 
Load an image from external media into 
internal memory.
 
Clear...
 
Delete an image from internal memory.
AT-800_e.book 234 ページ 2008年10月15日 水曜日 午前9時37分