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C
HAPTER
 11: S
YSTEM
 M
ANAGEMENT
SNMP
The Simple Network Management Protocol (SNMP) is used for transmitting 
management information between any two nodes. In this way, network 
administrators can easily search and modify the information on any node on the 
network. They can also locate faults promptly and implement the fault diagnosis, 
capacity planning, and report generating. SNMP adopts the polling mechanism 
and provides the most basic function set. It is most applicable to the small-sized, 
fast-speed, and low-cost environment. It only requires the unverified transport 
layer protocol UDP, and is widely supported by many other products.
In terms of structure, SNMP can be divided into two parts, NMS and Agent. NMS 
(Network Management Station) is the workstation for running the client program. 
At present, the commonly used NM platforms include Sun NetManager and IBM 
NetView. The agent is the server software operated on network devices. NMS can 
send GetRequest, GetNextRequest, and SetRequest messages to the agent. Upon 
receiving the requests from the NMS, the agent will perform a read or write 
operation according to the message types, and generate and return the response 
message to NMS. On the other hand, the agent will send a trap message on its 
own initiative to NMS to report events whenever the device encounters any 
abnormalities. 
Configuring SNMP is described in the following sections:
SNMP Versions and 
Supported MIB
To uniquely identify the management variables of a device in SNMP messages, 
SNMP adopts the hierarchical naming scheme to identify the managed objects. It 
is like a tree. A tree node represents a managed object, as shown in the figure 
below. Thus the object can be identified with the unique path starting from the 
root. 
Figure 4   Architecture of the MIB Tree 
The MIB (Management Information Base) is used to describe the hierarchical 
architecture of the tree, and is the set defined by the standard variables of the 
monitored network device. In the above figure, the managed object B can be 
uniquely specified by a string of numbers {1.2.1.1}. The number string is the 
Object Identifier of the managed object.
1
1
2
2
2
6
5
1
1
A
B