Roland GW-8 用户指南

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页码 112
 
36
 
Performance Functions and Effects
 
If you turn off the power while the D BEAM screen is 
displayed, the D Beam setting you chose will not be 
remembered by the GW-8. You must press [EXIT] before you 
turn off the power.
 
STREAM
 
The sound of running water will continue as 
long as your hand is positioned above the D 
Beam. The volume will increase as you move 
your hand closer.
 
EXPLO-
SION
 
An explosion will sound when you position 
your hand over the D Beam. The volume is 
greater when you move your hand more 
rapidly.
 
GUN 
SHOT
 
A pistol shot will sound when you position your 
hand over the D Beam. The volume is greater 
when you move your hand more rapidly.
 
ENGINE
 
An engine will continue sounding as long as 
your hand is positioned above the D Beam. The 
volume will increase as you move your hand 
closer.
 
APPLAUSE
 
Applause will continue sounding as long as 
your hand is positioned above the D Beam. The 
volume will increase as you move your hand 
closer.
 
LAUGH-
ING
 
Laughter will sound when you position your 
hand over the D Beam. The volume is greater 
when you move your hand more rapidly.
 
SCREAM-
ING
 
A scream will sound when you position your 
hand over the D Beam. The volume is greater 
when you move your hand more rapidly.
 
BIRD
 
A bird call will sound when you position your 
hand over the D Beam. The volume is greater 
when you move your hand more rapidly.
 
DOG
 
A dog’s bark will sound when you position 
your hand over the D Beam. The volume is 
greater when you move your hand more 
rapidly.
 
SEA-
SHORE
 
Surf will sound when you position your hand 
over the D Beam. The volume will increase as 
you move your hand closer.
 
RAIN
 
The sound of rain will continue as long as your 
hand is positioned above the D Beam. The 
volume will increase as you move your hand 
closer.
 
THUNDER
 
The sound of thunder will continue as long as 
your hand is positioned above the D Beam. The 
volume will increase as you move your hand 
closer.
 
MODULA-
TION
 
The D Beam controller will apply the same 
effect as the Modulation lever (p. 37).
 
D Beam 
function
Explanation
EXPRES-
SION
 
The volume will increase when you bring your 
hand closer to the D Beam. The volume will 
return to the original level when you take your 
hand away.
 
BEND UP
 
The pitch will rise when you bring your hand 
closer to the D Beam. The pitch will return to the 
original level when you take your hand away.
 
BEND 
DOWN
 
The pitch will fall when you bring your hand 
closer to the D Beam. The pitch will return to the 
original level when you take your hand away.
 
EXP+UP
 
When you bring your hand closer to the D 
Beam, the volume of the keyboard 
performance will increase and the pitch will 
rise. The pitch and volume will return to the 
original level when you take your hand away.
 
EXP+
DOWN
 
When you bring your hand closer to the D 
Beam, the volume of the keyboard 
performance will increase and the pitch will 
fall. The pitch and volume will return to the 
original level when you take your hand away.
 
TEMPO 
UP
 
The tempo will become faster when you bring 
your hand closer to the D Beam. The tempo will 
return to the original value when you take your 
hand away.
 
TEMPO 
DOWN
 
The tempo will become slower when you bring 
your hand closer to the D Beam. The tempo will 
return to the original value when you take your 
hand away.
 
START/
STOP
 
Playback will start when you position your 
hand over the D Beam. Playback will stop 
when you position your hand over the D Beam 
once again.
 
FILL UP
 
If you position your hand over the D Beam 
while the backing is playing, a fill-in will sound 
(p. 25).
 
FILL 
DOWN
FADE 
OUT
 
If you position your hand over the D Beam, the 
volume will begin decreasing and will then 
reach zero. The backing performance will stop, 
and then the original volume will return after 
two or three seconds.
 
D Beam 
function
Explanation
GW-8_e.book 36 ページ 2008年7月30日 水曜日 午後2時4分