Cisco Cisco Identity Services Engine 1.4 信息指南
EXECUTIVE SUMMARY
Customer Name: Wargaming
Industry: Online gaming
Location: Global
Number of Employees: More than 4,000
Industry: Online gaming
Location: Global
Number of Employees: More than 4,000
Business Challenges
• Needed to protect intellectual
• Needed to protect intellectual
property and maintain a competitive
advantage
• Needed to secure a large, distributed
global network
• Lacked centralized visibility across the
environment
Network Solution
• Network visibility for advanced threat
• Network visibility for advanced threat
detection
• Identity and device data for added
security context
• Improved access control and policy
enforcement
Business Results
• Dramatically improved incident
• Dramatically improved incident
investigations
• Increased security team efficiency by
saving time on incident analysis
• Enhanced network performance by
quickly remediating slowdowns
Wargaming deploys Cisco Security for faster threat detection
Business Challenge
Wargaming is an award-winning online game developer and publisher across PC,
console, and mobile. Founded in 1998, the company has shipped more than 15
titles and attracted over 150 million users. Wargaming employs over 4,000 people in
16 offices across North America, Europe, Asia, and Australia.
console, and mobile. Founded in 1998, the company has shipped more than 15
titles and attracted over 150 million users. Wargaming employs over 4,000 people in
16 offices across North America, Europe, Asia, and Australia.
As an international organization, Wargaming has a large, widely distributed network.
To secure its highly valuable intellectual property, the company needed a better way
to visualize all of the traffic and users on its network. It also needed a better means
of detecting potential threats, and when an incident did occur, it needed a way to
quickly investigate and pinpoint the source.
To secure its highly valuable intellectual property, the company needed a better way
to visualize all of the traffic and users on its network. It also needed a better means
of detecting potential threats, and when an incident did occur, it needed a way to
quickly investigate and pinpoint the source.
Network Solution
First, Wargaming deployed the Cisco® Identity Services Engine (ISE) to obtain
user and device data from across its global network. Cisco ISE helped Wargaming
dramatically improve its security policy management and access control.
user and device data from across its global network. Cisco ISE helped Wargaming
dramatically improve its security policy management and access control.
Next, the company wanted to further expand its network visibility by collecting
and analyzing Cisco IOS® NetFlow. Its previous NetFlow analysis solution was not
delivering enough data. Wargaming turned to the Cisco Stealthwatch® system to
protect both its production network and the support network for its employees.
Stealthwatch now collects and analyzes NetFlow data from Wargaming’s existing
Cisco routers and switches to dramatically expand visibility and security in the core
of the company’s network.
and analyzing Cisco IOS® NetFlow. Its previous NetFlow analysis solution was not
delivering enough data. Wargaming turned to the Cisco Stealthwatch® system to
protect both its production network and the support network for its employees.
Stealthwatch now collects and analyzes NetFlow data from Wargaming’s existing
Cisco routers and switches to dramatically expand visibility and security in the core
of the company’s network.
During its trial of Stealthwatch, Wargaming was able to detect two critical incidents with
the technology. First, Stealthwatch discovered that someone from Wargaming’s office
supply vendor was scanning all of the company’s http ports. Port scanning is often a
sign of network reconnaissance, which is a primary step in many cyber attacks.
the technology. First, Stealthwatch discovered that someone from Wargaming’s office
supply vendor was scanning all of the company’s http ports. Port scanning is often a
sign of network reconnaissance, which is a primary step in many cyber attacks.
Online Gaming Company Improves
Network Visibility and Control
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Case Study