Adobe atmosphere builder 1 用户手册
67
Connecting Worlds, Users, and
the Web
the Web
Creating gateways
Gateways let users move from one 3D world to another. A gateway consists of an entry
point object and a portal object. An entry point specifies the point where users enter a
world; a portal specifies where users exit a world.
point object and a portal object. An entry point specifies the point where users enter a
world; a portal specifies where users exit a world.
Creating an entry point
When you publish a world, Atmosphere Builder establishes a default entry point based on
your position and orientation in Browser view. For example, if you’re standing in the
middle of a room in Browser view, users will enter your world at the middle of that room.
If you’re facing to the right, users will enter your world facing to the right; if you’re facing
the left, users will enter your world facing to the left.
your position and orientation in Browser view. For example, if you’re standing in the
middle of a room in Browser view, users will enter your world at the middle of that room.
If you’re facing to the right, users will enter your world facing to the right; if you’re facing
the left, users will enter your world facing to the left.
You can create additional entry points in a world using the entry point tool. An entry point
object consists of a square, which determines the location of the entry point in a world,
and a red line, which determines the initial point of view when users enter a world.
Creating multiple entry points provides the potential for users to enter your world
through different gateways.
object consists of a square, which determines the location of the entry point in a world,
and a red line, which determines the initial point of view when users enter a world.
Creating multiple entry points provides the potential for users to enter your world
through different gateways.
A. Actor object B. Point of view from an entry point
A
B
atmosphere.book Page 67 Wednesday, March 21, 2001 6:14 PM