Antares autotune4 用户手册

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页码 78
54
7. Click the Make Curve button. Auto-Tune 4 will compute a new yellow
curve object from the existing pitch data. (The new curve may be
difficult to see at first because it will exactly overlay the red curve.)
Click the I-beam Tool on the background of the Pitch Graph to cancel
the area selection.
8. Both anchor points of the new curve will be selected. Select the Arrow
Tool and click precisely on the left end of the curve to select only the
left anchor point (you’ll know you’re over the anchor point when the
cursor changes to the four-pointed arrow cursor). Drag this straight up,
stretching the curve so it is centered around the D3 graph line. (If you
press Option/Alt on your keyboard before clicking the anchor point,
your movement will be constrained to the vertical, assuring that you
maintain the time relationship of the curve.)
9. Move the Arrow Tool over the body of the yellow curve so that the
cursor changes to the horizontal bar. Press and hold Option/Alt on your
keyboard (to constrain movement to the vertical) and click and drag
the curve straight down so it is centered on the C3 graph line. The Pitch
Graph should now appear as follows:
10. Set the Retune Speed to 0 and play back the sound. Note that the
errant note is now in tune.
To continue, here is an alternative approach to the same pitch problem
using the Line Tool.
1. Click the Select All button and then the Cut button to delete the
yellow curve created above.
2. Use the Line Tool to draw a horizontal line as shown below (press the
Option/Alt key to constrain the line to horizontal):