jazzmutant lemur 用户手册
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Variables and Expressions
This chapter includes a preliminary discussion of the powerful expression language
lurking inside the Lemur. Instead of a complete description of the feature, we’ll focus on
teach you how to do three things:
lurking inside the Lemur. Instead of a complete description of the feature, we’ll focus on
teach you how to do three things:
• How to make Lemur objects control each other’s behavior
• How to scale and transform the numerical output of Lemur objects to ranges
appropriate to what you want to do on your computer
• How to use Lemur objects and variables to receive data from your computer and
display it using the SignalScope and Monitor objects, which cannot receive data
directly from the computer. This will allow you to use these objects to report
information on the status of your computer, so you can stay far away from it when
performing.
directly from the computer. This will allow you to use these objects to report
information on the status of your computer, so you can stay far away from it when
performing.
To illustrate each topic, we’ve prepared example Lemur projects. For the last two topics,
we’ve also prepared Max patches. You’ll find everything in your Lemur Extras folder.
we’ve also prepared Max patches. You’ll find everything in your Lemur Extras folder.
Using Objects to Control Behavior
First, we’re going to use a couple of Faders to control the Friction and Attraction for a
couple of Areas.
couple of Areas.
• Click the Open button in the JazzEditor and select the FrictionControl.xml Lemur
project file.