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92
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Appendix B
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The Sound Localization Guidebook Prototype
The Sound Localization Guidebook Prototype
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Appendix B
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93
Ring Around the Rosy
Players hold hands forming a circle; one wears or carries the
sound source. One player (wearing a blindfold is needed)
stands in the center of the circle. Skipping clockwise,
everyone sings “Ring around the rosy, pocket full of posies,
ashes, ashes we all fall down.” Everyone falls to the ground.
After everyone falls down, the center player locates the
player carrying/wearing the sound source; the two players
switch places.
sound source. One player (wearing a blindfold is needed)
stands in the center of the circle. Skipping clockwise,
everyone sings “Ring around the rosy, pocket full of posies,
ashes, ashes we all fall down.” Everyone falls to the ground.
After everyone falls down, the center player locates the
player carrying/wearing the sound source; the two players
switch places.
Sardines
All players wear blindfolds. One player hides, taking a
sound source with him, while the rest count to 100. When
the counting is fi nished, they set out to hunt. Any player
discovering the hider crowds into the hiding place. Soon the
players are packed in like sardines. If there is not room to
hide in the same place, the fi nder sits down near the hiding
place. When the last hunter discovers the spot, the game
starts over with the fi rst fi nder becoming the hider.
sound source with him, while the rest count to 100. When
the counting is fi nished, they set out to hunt. Any player
discovering the hider crowds into the hiding place. Soon the
players are packed in like sardines. If there is not room to
hide in the same place, the fi nder sits down near the hiding
place. When the last hunter discovers the spot, the game
starts over with the fi rst fi nder becoming the hider.
Simon Says
The players stand facing the leader (teacher or another
student). The leader says, “Simon says, ‘Squat!’” whereupon
he squats. All players must do likewise. From time to time
the leader makes a movement, omitting the words “Simon
says,” saying, for example, “Reach for the sky.” In this case
any player imitating the leader is eliminated. The contest is
student). The leader says, “Simon says, ‘Squat!’” whereupon
he squats. All players must do likewise. From time to time
the leader makes a movement, omitting the words “Simon
says,” saying, for example, “Reach for the sky.” In this case
any player imitating the leader is eliminated. The contest is
continued until a champion is determined. The winner is the
leader next time.
leader next time.
Squirrels and Trees
Two players face each other and hold each other’s hands
(like for “London Bridge”), making a “tree.” A third player
(a squirrel) goes into the “tree.” The teacher (or another
designated person) can start music, clapping, or a sound
source. When the music or sound stops, the “squirrels”
change “trees.” You can adapt the game to different levels
by using letter sounds or different tones and rates of sound
instead of music. It can also be used as a cooperative game
or a competitive one like Musical Chairs. A sound source can
also be placed by a “tree” for the player to locate.
(like for “London Bridge”), making a “tree.” A third player
(a squirrel) goes into the “tree.” The teacher (or another
designated person) can start music, clapping, or a sound
source. When the music or sound stops, the “squirrels”
change “trees.” You can adapt the game to different levels
by using letter sounds or different tones and rates of sound
instead of music. It can also be used as a cooperative game
or a competitive one like Musical Chairs. A sound source can
also be placed by a “tree” for the player to locate.
Squirrels and Nuts
Squirrels collect nuts and save them to help get through the
winter. This game gives players an idea of how diffi cult it can
be to fi nd nuts.
winter. This game gives players an idea of how diffi cult it can
be to fi nd nuts.
Use acorns or other items. Have the class close their eyes
while you hide a nut in the classroom. When hidden the
teacher says “Nut, nut who can fi nd the nut?” The player
who fi nds the nut can take it back to the tree where
everyone can locate it (circle area). The fi rst player to fi nd
the nut is the next to hide the nut. To make the game
harder, use a low volume, low rate, and low tone on the
sound source.
while you hide a nut in the classroom. When hidden the
teacher says “Nut, nut who can fi nd the nut?” The player
who fi nds the nut can take it back to the tree where
everyone can locate it (circle area). The fi rst player to fi nd
the nut is the next to hide the nut. To make the game
harder, use a low volume, low rate, and low tone on the
sound source.
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