Wiley Learning Autodesk Maya 2010: Foundation 978-1-897-17755-6 用户手册
产品代码
978-1-897-17755-6
In Project One, you are going to learn the basics of object creation, along with the
fundamentals of animation, shaders, and textures. This will give you the chance to explore
the Maya workspace while building your scene.
fundamentals of animation, shaders, and textures. This will give you the chance to explore
the Maya workspace while building your scene.
You will start by creating a room similar to the throne room from the Delgo movie. You
will then fill it with simple models in order to learn how to create, move, and modify
objects. Then, you will explore the rudiments of hierarchies and animation by creating a
simple door. After that, you will experiment with shaders and textures, which will allow
you to render your scene.
will then fill it with simple models in order to learn how to create, move, and modify
objects. Then, you will explore the rudiments of hierarchies and animation by creating a
simple door. After that, you will experiment with shaders and textures, which will allow
you to render your scene.
These lessons offer you a good look at some of the key concepts and workflows that
drive Autodesk
drive Autodesk
®
Maya
®
software. Once this project is finalized, you will have a better
understanding of the Maya user interface and its various modules.
Project 01