M-S Cash Drawer A794 用户手册
A794 Owner’s Guide
Chapter 6: Programming Information
December 1999
133
Select Memory Type (SRAM/Flash) Where to Save Logos or User-Defined Fonts
ASCII
GS " n
Hexadecimal
1D 22 n
Decimal
29 34 n
Value of n:
48 - 51
n = 48 (ASCII n = 0)
Loads active logo to RAM only. This is used to print a special logo but not have it take
up Flash Memory. A logo defined following this command is not preserved over a
power cycle.
Loads active logo to RAM only. This is used to print a special logo but not have it take
up Flash Memory. A logo defined following this command is not preserved over a
power cycle.
n = 49 (ASCII n = 1)
Loads active logo to Flash Memory. This is the default condition for logo Flash storage.
A logo defined following this command is stored in Flash Memory.
Loads active logo to Flash Memory. This is the default condition for logo Flash storage.
A logo defined following this command is stored in Flash Memory.
n = 50 (ASCII n = 2)
Loads user-defined characters to RAM only. This is the default condition for user-
defined character storage. Any user-defined characters defined following this command
are not preserved over a power cycle.
Loads user-defined characters to RAM only. This is the default condition for user-
defined character storage. Any user-defined characters defined following this command
are not preserved over a power cycle.
n = 51 (ASCII n = 3)
Loads user-defined characters to Flash Memory. An application must use this command
to store user-defined characters in Flash Memory. Any user-defined characters defined
following this command are stored in Flash Memory. A user-defined character cannot
be redefined in Flash Memory. The Flash Memory page must be erased by an
application before redefining user-defined characters. For more information, see the
Erase User Flash Sector (1D 40 n) command.
Loads user-defined characters to Flash Memory. An application must use this command
to store user-defined characters in Flash Memory. Any user-defined characters defined
following this command are stored in Flash Memory. A user-defined character cannot
be redefined in Flash Memory. The Flash Memory page must be erased by an
application before redefining user-defined characters. For more information, see the
Erase User Flash Sector (1D 40 n) command.
Specifies whether to load the logos or user-defined characters to Flash Memory or to
RAM (volatile memory). The selection remains in effect until it is changed via this
command or until the power cycles.
RAM (volatile memory). The selection remains in effect until it is changed via this
command or until the power cycles.
Related Information:
This command is recognized in A794 Native Mode. In A793 and TM-T88 Emulations,
parameter bytes go into the print buffer.
parameter bytes go into the print buffer.