Texas TI-86 用户手册

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226
Chapter 16: Programming
16PROG.DOC   TI-86, Chap 16, US English   Bob Fedorisko   Revised: 02/13/01 2:36 PM   Printed: 02/13/01 3:04 PM   Page 226 of 16
16PROG.DOC   TI-86, Chap 16, US English   Bob Fedorisko   Revised: 02/13/01 2:36 PM   Printed: 02/13/01 3:04 PM   Page 226 of 16
16PROG.DOC   TI-86, Chap 16, US English   Bob Fedorisko   Revised: 02/13/01 2:36 PM   Printed: 02/13/01 3:04 PM   Page 226 of 16
TI assembly language programs and other programs are available on TI’s World Wide Web site:
http:
àà
www.ti.com
à
calc
When you download an assembly language program, it is stored among the other programs
as a 
PRGM
 
NAMES
 menu item. You can:
♦ 
Transmit it using the TI
-86 communication link (Chapter 18).
♦ 
Delete it using the 
MEM
 
DELETE:PRGM
 screen (Chapter 17).
♦ 
Call it from another program as a subroutine (page 224).
To run an assemblyProgramName, the syntax is:  
Asm(
assemblyProgramName
)
If you write an assembly language program, use the two instructions below from the 
CATALOG
.
AsmComp(
AsciiAssemblyPrgmName
,
   HexAssemblyPrgmName
)
Compiles an assembly language program written in ASCII
and stores the hex version
AsmPrgm
Identifies an assembly language program; must be
entered as the first line of an assembly language program
Entering and Storing a String
A string is a sequence of characters that you enclose within quotation marks.
♦ 
A string defines characters to be displayed in a program.
♦ 
A string accepts input from the keyboard in a program.
To enter a string directly, the syntax is:
"
string
"
To concatenate (join together) two or more strings, use \. The syntax is:
"
stringA
"+"
stringB
"+"
stringC
"+
...
You do not use quotation
marks to enter a string name.
In concatenation, you can
substitute 
stringName
 for
any 
"
string
"
.