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The Harmonizer
 Programmer’s Manual 
 
The Harmonizer
 Programmer’s Manual  
Page 6 of 97 
Release 1.2.1 
 
 
 1999 Eventide, Inc. 
 
Different Kinds of Signals 
 
To achieve the goals set out by the three cornerstones, we must employ four signal types.  Signals connect 
modules together.  The four signal types are: 
 
Audio Signals 
Used to pass full bandwidth audio between modules in accordance with cornerstone 
one.  Audio signals are represented numerically by a value between -1 and +1. 
 
Control Signals  
Typically used to pass parameter values between modules in accordance with 
cornerstone two.  Control signals are low speed and are updated at a variable rate, 
depending on how busy the Harmonizer is.  Control signals are represented 
numerically by a value between -32768.0 and +32767.999. 
 
Mod Signals 
Used to pass “modulation signals” between modules.  A “modulation signal” is a 1/4 
bandwidth audio signal.  Mod and audio signals may be interconnected, but not 
without a loss of signal quality.   
 
Although mod signals look like audio signals, they actually work to achieve 
cornerstone two (controlling the parameters of a module).  In some cases, control 
signals are too slow to alter a parameter without “clicking” or “stuttering."  For 
instance, if you wanted to alter a delay time quickly to produce a flange effect, a 
control signal might not be equal to the job.  Thus certain modules (moddelay for 
instance) come equipped with a mod input.  Other modules (such as the low 
frequency oscillator (LFO)) come equipped with a mod output.  By interconnecting 
the two, fast, smooth parameter adjustment can be executed that would defy control 
signals. 
 
Userobject Signals 
Used to pass 
PARAMETER
 area menu page information in accordance with 
cornerstone three. 
 
There exist module inputs and outputs for each of the four signal types.  They are named (logically enough): 
• 
audio inputs/outputs 
• 
control inputs/outputs 
• 
mod inputs/outputs 
• 
userobject inputs/outputs 
Only inputs and outputs of a similar type may be interconnected 
(except for audio and mod inputs/outputs)
.  A given 
module will only have those types of inputs/outputs that are pertinent to its function.