Adobe Smoke Alarm CS3 用户手册

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页码 85
     5
1
Introduction
About this manual
This manual provides an introduction to scripting Adobe
® 
Photoshop
®
 CS3 on Mac OS
®
 and Windows
®
Chapter one covers the basic conventions used in this manual. 
Chapter two covers a brief overview of scripting, how to execute scripts, and the Photoshop CS3 object 
model. 
Chapter three covers Photoshop CS3-specific objects and components and describes advanced 
techniques for scripting the Photoshop CS3 application. Code examples are provided in three languages:
AppleScript
VBScript
JavaScript
TM
Note:
Separate Photoshop CS3 Scripting reference information is provided for each of these languages 
through the Scripting Reference Manuals provided with this installation, or through the object 
browsers available for each language. See 
For information about using 
the Extend Script Object Model Viewer, see the JavaScript Tools Guide.
Chapter four covers the Action Manager, which allows you to write scripts that target Photoshop CS3 
functionality that is not otherwise accessible in the scripting interface.
Note:
Please review the README file shipped with Photoshop CS3 for late-breaking news, sample scripts, 
and information about outstanding issues. 
Conventions in this guide
Code and specific language samples appear in monospaced courier font:
app.documents.add
Several conventions are used when referring to AppleScript, VBScript and JavaScript. Please note the 
following shortcut notations:
AS stands for AppleScript
VBS stands for VBScript
JS stands for JavaScript
The term “commands” will be used to refer both to commands in AppleScript and methods in VBScript and 
JavaScript.
When referring to specific properties and commands, this manual follows the AppleScript naming 
convention for that property and the VBScript and JavaScript names appear in parenthesis. For example:
“The 
display dialogs (DisplayDialogs/displayDialogs)
 property is part of the Application 
object.”