Intel 815 Manuel D’Utilisation
Intel® 815 Chipset: Graphics Controller PRM, Rev 1.0
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13.11. GFXRENDERSTATE_MAP_PALETTE_LOAD
The Texture Palette is loaded using the following instruction. All 256 entries of the texture palette must
be loaded every time this command packet is sent. In other words, even if only one entry of the texture
palette needs to be updated, all 256 entries must be loaded and sent using this command packet.
be loaded every time this command packet is sent. In other words, even if only one entry of the texture
palette needs to be updated, all 256 entries must be loaded and sent using this command packet.
Figure 38.
State Variable Relationships
Coordinate Sets
Map Information
Blending Stages
Texels
DWord Bit
Description
0 31:29
Client : 03h – Rendering Engine
28:24
3DStateMWNP(Non-pipelined) : 1Dh
23:16
Opcode : 82h
15:0
DWORD_LENGTH : 255
1 31:16
Reserved: 00h
15:0
16-bit Color[0]: Format: RGB 565/1555/4444, YCrCb 565 or AI 88
2–255
…
256 31:16
Reserved: 00h
15:0
16-bit Color[255]: Format: RGB 565/1555/4444, YCrCb 565 or AI 88