avolites pearl expert titan 用户手册

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Copyright Avolites Limited 2010
6. Cues  - Page 65
 
 
 
 
PearlExpertTitan_Man_v3.doc  29/03/2010 13:28:00 
 
6.   Cues 
This chapter contains: HTP and LTP channels; how the Pearl works 
when programming; recording a cue; playing back a cue; changing 
playback pages; setting fade times for a cue; copying and deleting 
cues; the include function; editing cues; the “off” button; blind mode;  
using shapes in cues.  
The Pearl has many functions for producing a complex light show, 
and the most fundamental part is a Cue, in which you can store a 
“look” you have created using your 
lights.  
The Pearl has 600 playbacks, in 60 
pages of 10, which can be used to 
store cues or chases (sequences of 
“looks”). Chases are covered in the 
next chapter. The playbacks are 
controlled using the sliders and 
flash buttons across the near edge 
of the console. The split roller is 
used to select the page of cues or 
chases – each group of 10 playback 
faders can be set to its own page. 
The Pearl Expert also allows you to store cues on the preset faders, 
and in the Playbacks window on the Touch Wing, provided you don’t 
need a fader. 
The cue functions on the Pearl are very powerful; the first part of this 
section explains the basics of how the Pearl uses cues. 
6.1 
Create 
6.1.1 
How the Pearl works when programming 
When you select one or more dimmers or fixtures for control, they 
are loaded into the Editor. You can then use the wheels and palettes 
to change the settings on the fixture. You can also apply shapes to it. 
If a fixture is selected after you have changed some attributes then 
the current list of fixtures is emptied and a new list is started. 
All fixtures and attributes that have been edited since the last Clear 
are stored in the Programmer. The order in which you selected the 
fixtures is also stored, and is used with the Fixture Overlap function. 
When you record a cue, the contents of the Programmer are saved 
into the cue.  
When you press Clear (by the numeric keypad), the programmer and 
editor are emptied. This makes sure you don’t record fixtures you 
don’t want. You also need to press Clear when you finish 
programming, because any attributes in the programmer will override 
playbacks.  
Fixtures which are in the programmer are shown in mid blue on the 
HUD windows and on the touch buttons. Attributes in the 
programmer (the things you have changed) are shown in cyan on the 
Playback faders & split roller