avolites pearl expert titan 用户手册
Copyright Avolites Limited 2010
7. Chases - Page 85
PearlExpertTitan_Man_v3.doc 29/03/2010 13:28:00
number of the step to be deleted.
4> Press [Delete Cue x] to delete the step.
5> Press [Confirm] to confirm the delete.
5> Press [Confirm] to confirm the delete.
•
Alternatively you can use the Unfold function to delete a step
from a chase.
7.6
Timing
7.6.1
Global timings for chases
When a chase is first programmed, each cue in the chase has
identical timing. This is called the global timing for the chase. If you
want you can then set each cue to have its own timings using the
Playback View window or Unfold. This is described in the next section.
1> Press [Edit Times] from the top level menu then the Swop
button of the chase.
2> Set the Crossfade, Speed, Fixture Overlap and Attribute Overlap
settings as described below.
3> Press Exit to finish.
To set speed, press [Speed] then type the new speed, then press
Enter. The speed can be set in Beats Per Minute (BPM) or seconds
depending on the user settings.
To set crossfade, press [Xfade] then type the fade from 0 – 100 and
To set crossfade, press [Xfade] then type the fade from 0 – 100 and
press Enter. 0=no fade (the chase will “snap”), 100=max fade (the
chase will move continuously from cue to cue)
When in Run mode, you can set the chase speed of the connected
When in Run mode, you can set the chase speed of the connected
chase by tapping the [Tap Tempo] button in the main menu at the
speed you want the chase to run. (The option only appears when a
chase is connected). You can also assign the blue or grey handle
button to be a “tap tempo” button using the Key Profiles option (see
section 11.2.1 on page 117).
The Overlap functions allow you to offset and overlap the timing of
The Overlap functions allow you to offset and overlap the timing of
changes in the chase. This can create really amazing visual effects
with hardly any programming. The best way to learn about overlap is
to program a chase with two cues involving several fixtures, then
experiment with the overlap settings to see the various “roll” and
“peel off” effects which result.
The following diagram shows you the effects of cue overlap, fixture
The following diagram shows you the effects of cue overlap, fixture
overlap and attribute overlap in chases.