avolites pearl expert titan 用户手册

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Copyright Avolites Limited 2010
7. Chases  - Page 85
 
 
 
 
PearlExpertTitan_Man_v3.doc  29/03/2010 13:28:00 
number of the step to be deleted. 
4>  Press [Delete Cue x] to delete the step. 
5>  Press [Confirm] to confirm the delete. 
• 
Alternatively you can use the Unfold function to delete a step 
from a chase. 
 
7.6 
Timing 
7.6.1 
Global timings for chases 
When a chase is first programmed, each cue in the chase has 
identical timing. This is called the global timing for the chase. If you 
want you can then set each cue to have its own timings using the 
Playback View window or Unfold. This is described in the next section. 
1>  Press [Edit Times] from the top level menu then the Swop 
button of the chase.  
2>  Set the Crossfade, Speed, Fixture Overlap and Attribute Overlap 
settings as described below. 
3>  Press Exit to finish. 
To set speed, press [Speed] then type the new speed, then press 
Enter. The speed can be set in Beats Per Minute (BPM) or seconds 
depending on the user settings.  
To set crossfade, press [Xfade] then type the fade from 0 – 100 and 
press Enter. 0=no fade (the chase will “snap”), 100=max fade (the 
chase will move continuously from cue to cue) 
When in Run mode, you can set the chase speed of the connected 
chase by tapping the [Tap Tempo] button in the main menu at the 
speed you want the chase to run.  (The option only appears when a 
chase is connected). You can also assign the blue or grey handle 
button to be a “tap tempo” button using the Key Profiles option (see 
section 11.2.1 on page 117). 
The Overlap functions allow you to offset and overlap the timing of 
changes in the chase. This can create really amazing visual effects 
with hardly any programming. The best way to learn about overlap is 
to program a chase with two cues involving several fixtures, then 
experiment with the overlap settings to see the various “roll” and 
“peel off” effects which result. 
The following diagram shows you the effects of cue overlap, fixture 
overlap and attribute overlap in chases.