games-pc imperialism ii-age of exploration 用户手册

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NOTE: This game is not supported on Windows® NT systems. Multitasking is not
recommended when playing I
MPERIALISM
II.
In addition to the basic system requirements, the game requires that DirectX 6 be installed
to your hard drive. The option to install DirectX 6 appears during the game installation.
For network play, you need a DirectPlay compatible network adaptor. 
At the end of installation, you are prompted to register I
MPERIALISM
II electronically.
M
ACINTOSH
:
• PowerMac 7500 or better
• Macintosh Operating System 7.5.2 or better
• 32MB of RAM or better
• An Uncompressed hard drive with at least 110MB free for the install
• 8X CD-ROM
• 28.8K or better Modem or TCP/IP LAN (for Multiplay)
Installing the Game.
You must install I
MPERIALISM
II game files to your hard drive and have the I
MPERIALISM
II CD in your CD-ROM drive to play this game.
To install the game on an IBM PC or Compatible:
Insert the CD into the CD-ROM drive. When the pop-up window appears, click on the
Install option. If you have disabled the Windows 95/98 Autorun, or if it does not function,
explore the CD and double-click on the Autorun icon. Follow all on-screen prompts to
complete the installation.
To install the game on a Macintosh:
Insert the CD into the CD-ROM drive. When the game CD icon appears, double-click
on the icon, then select the Install Imperialism II option. Follow all on-screen prompts to
complete the installation.
IMPERIALISM II: 
Getting Started
6
Cost of Attacking.
Monarchs during the era covered by this game had an extraordinarily difficult time
funding  their  armies,  especially  during  offensive  operations.  While  you  are  on  the
defensive, your troops require only food. If you decide to attack there is a significant cash
cost. Don’t declare war without a large cash reserve.
No More Goods.
Although there are more commodities in I
MPERIALISM
II, the goods that were such an
important part of the I
MPERIALISM
economic model are no more. Players must balance
the development use of a material like bronze or lumber directly against the need for cash
obtained by trade. This new model seems to fit the earlier time period of the game. 
Players need to directly exploit the New World for riches instead of investing in factories
and mills at home.
Major Changes to Interface.
Although many screens are different, the two that changed the most are industry and 
the newspaper.
The Industry screen in I
MPERIALISM
required a mouse-click on each separate production
building before the players could give production orders. This is now combined on one
screen with (up to) 10 production sliders.
The newspaper of I
MPERIALISM
has been replaced with a Turn Summary which reports
only events that are important to you. Random events, both good and bad, occur and are
reported on the Turn Summary.
GETTING STARTED
This section should provide all the information you need to install I
MPERIALISM
II and
begin  playing  the  game.  If  you  encounter  difficulties,  you  can  find  troubleshooting
information starting on page 117. 
System Requirements.
To  play  I
MPERIALISM
II,  be  sure  your  system  meets  the  following  minimum  system
requirements:
IBM PC 
AND
C
OMPATIBLES
:
• Pentium 100 MHz IBM PC or compatible (Pentium 166 or better recommended)
• 32 MB of RAM 
• Windows® 95 or 98 
• An Uncompressed hard drive with at least 110MB free for the install
• 8X CD-ROM drive or faster 
• A SVGA video adaptor with at least 1 MB of memory and a Colour SVGA Monitor
• A 100% Microsoft (or Logitech) compatible mouse
• Microsoft mouse driver version 9.00 or higher or Logitech mouse driver version 6.24 or higher 
• 28.8K or better Modem or TCP/IP LAN (for Multiplay)
IMPERIALISM II: 
Getting Started
5
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