games-pc x3 reunion 1.3 Benutzerhandbuch

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ahead
 of the target where it will be when your shots arrive. This is what the laser-targeting 
computer achieves. It can be disabled in the options menu and like most equipment, 
upgraded. All enemy objects will appear as red in the Radar. 
 
Below is an active HUD tracking 
 
 
single click on a symbol of the target system or on a bracketed object will set the active 
target
 and open the context menu for it. A double click will activate the default action in the 
context menu. 
 
 
 2  3  4   5 
   
 
 
 
 
 
 
 
Images 1 to 5 show different versions of the bars holding 
information for tracked objects: 
 
1 - A ship icon as seen in the target circle. Only has short shield energy bar 
2 - The active target icon as part of the target circle. Shield and hull + brackets 
3 - A ship on screen and in range but not actively targeted: Shield and hull 
4 - Active target on screen: shield and hull 
5 - Ship with surrounding onscreen brackets at max size 
 
The size of brackets marking an object in the players view scales depending on the visible 
size of the object onscreen. It has a minimum size that is just a little bigger than the brackets 
around the active target icon in the target system circle and a maximum size for close 
objects. 
 
You can also open multiple “mini-monitor” views and 
target them via the function keys (see keyboard section) 
that enable you to track and control many objects and/or 
targets at once.  
 
There are two potential monitors one left one on the 
right. The left one is always dedicated to auto target; the 
right one is the only monitor than can be mapped to 
another action.
 
 
 
 
 
 
 
 
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