ICOM 325100 Benutzerhandbuch
21
5
MEMORY OPERATION
■ Programming channel names
Each memory channel and the Call channel can be
programmed with an alphanumeric channel name, for
easy recognition. Names can be a maximum of 6 char-
acters— see the table to the right, for the selectable
characters.
programmed with an alphanumeric channel name, for
easy recognition. Names can be a maximum of 6 char-
acters— see the table to the right, for the selectable
characters.
q Push [M/CALL] to select the memory mode.
w Rotate [DIAL] to select the desired memory channel.
e Hold down [ANM] (MONI) for 1 second to switch the
channel name display.
• Two beeps sound.
•
•
The name is displayed, if programmed.
r Push [SET] to enter the channel name programming
mode.
t Rotate [DIAL] to select a character.
• The selected character blinks.
y Push [SET] or [MONI] to move the cursor to the left
• The selected character blinks.
y Push [SET] or [MONI] to move the cursor to the left
or right.
u Repeat steps t and y, until the desired channel
name is completed.
i Push any key other than [SET] or [MONI], to pro-
gram the name and exit the channel name program-
ming mode.
ming mode.
• To switch to the frequency display, hold down
[MONI] (ANM) for 1 second again.
IMPORTANT!: While the channel name display
mode is selected, and when [SET] is pushed, the
channel name programming mode is always ac-
cessed.
channel name programming mode is always ac-
cessed.
To access the Set mode, cancel the channel name
display by holding down [MONI] (ANM) for 1 second.
Using the HM-133V
z Select the memory or Call channel to be assigned
the memory name.
x Push [FUNC]
, and then push [ANM]
.
•
The name is displayed, if programmed.
c Push [SET]
.
v Push [Y] or [Z] to select the desired character.
• The selected character blinks.
b Push [SET]
• The selected character blinks.
b Push [SET]
or [ENT]
to move the cursor to
the left or right.
n Repeat steps v and b until the desired channel
names are completed.
m Push [MW]
to program the name and exit the
channel name programming mode.
, If desired, push [FUNC]
, and then push [ANM]
to return to the frequency display.
(1)
(B)
(L)
(V)
(+)
(,)
(.)
(2)
(C)
(M)
(W)
(–)
(3)
(D)
(N)
(X)
(=)
(4)
(E)
(O)
(Y)
(
✱)
(5)
(%)
(&)
(’)
(F)
(P)
(Z)
(/)
(])
(^)
(:)
(;)
(<)
(>)
(?)
(@)
([)
(\)
(6)
(G)
(Q)
(space)
(7)
( ( )
(H)
(R)
( ) )
(8)
(I)
(S)
(!)
(”)
(#)
($)
(9)
(J)
(T)
(0)
(A)
(K)
(U)
[i.e.]: Programming “CLUB” into memory channel 5.
PRIO
M/CALL
SCAN
V/ MHz
PRIO AO BUSY
LOCK
SET
ANM
MONI
DUP
LOW
T-SCAN
TONE
PRIO
M/CALL
SCAN
V/ MHz
DIGITAL PRIO AO BUSY
MUTE
NAR
MID
LOW
NAR
MID
LOW
SET
ANM
MONI
DUP
LOW
PRIO
M/CALL
SCAN
V/ MHz
PRIO AO BUSY
LOCK
SET
ANM
MONI
DUP
LOW
MUTE
NAR
MID
LOW
NAR
MID
LOW
LOCK
SET
ANM
MONI
DUP
LOW
T-SCAN
TONE
PRIO
M/CALL
SCAN
V/ MHz
DIGITAL PRIO AOBUSY
MUTE
NAR
MID
LOW
NAR
MID
LOW
LOCK
SET
ANM
MONI
DUP
LOW
T-SCAN
TONE
PRIO
M/CALL
SCAN
V/ MHz
DIGITAL PRIO AOBUSY
MUTE
NAR
MID
LOW
NAR
MID
LOW
Push any other keys than [SET] or [MONI].
Select memory channel 5, and then hold down [ANM] (MONI) for 1 second.
Rotate [DIAL] to select the character,
and then push [SET] or [MONI] to move the cursor.
and then push [SET] or [MONI] to move the cursor.
Repeat until the name is complete.
Push [SET].
Channel name display
(The name is displayed, if programmed.)
(The name is displayed, if programmed.)
[i.e.]: Programming “CLUB” into memory channel 5.
PRIO
M/CALL
SCAN
V/ MHz
PRIO AO BUSY
LOCK
SET
ANM
MONI
DUP
LOW
T-SCAN
TONE
PRIO
M/CALL
SCAN
V/ MHz
DIGITAL PRIO AO BUSY
MUTE
NAR
MID
LOW
NAR
MID
LOW
SET
ANM
MONI
DUP
LOW
PRIO
M/CALL
SCAN
V/ MHz
PRIO AO BUSY
LOCK
SET
ANM
MONI
DUP
LOW
MUTE
NAR
MID
LOW
NAR
MID
LOW
LOCK
SET
ANM
MONI
DUP
LOW
T-SCAN
TONE
PRIO
M/CALL
SCAN
V/ MHz
DIGITAL PRIO AOBUSY
MUTE
NAR
MID
LOW
NAR
MID
LOW
LOCK
SET
ANM
MONI
DUP
LOW
T-SCAN
TONE
PRIO
M/CALL
SCAN
V/ MHz
DIGITAL PRIO AOBUSY
MUTE
NAR
MID
LOW
NAR
MID
LOW
Select memory channel 5, push then .
Push .
Push / to select the character,
and then push or to move the cursor.
and then push or to move the cursor.
Repeat until the name is complete.
Channel name display
(The name is displayed, if programmed.)
(The name is displayed, if programmed.)
Push .