AvMap ekp iii c User Manual

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Add  Waypoint:
>Place the cursor at position + ‘ENTER’ + “ADD WAYPOINT” + ‘ENTER’
Edit Waypoint:
>Place the cursor over Waypoint + ‘ENTER’ + “EDIT WAYPOINT” + ‘ENTER’
The Edit Waypoint box will appear. Using the cursor keys scroll through the alphanu-
merics to create an eight character name, adjust the Latitude or Longitude or select an icon.
Press ‘ENTER’ within each character field to move to the next field. After completing the icon
selection, the box will close and the new data is stored.
Remove Waypoint (present only if there is a Waypoint under the cursor position):
>Place the cursor over Waypoint + ‘ENTER’ + “REMOVE WAYPOINT” + ‘ENTER’
A shadow of the icon will remain on the screen until the map is redrawn.
3.4.6 FLIGHTPLAN 
The EKP-III provides storage for 10 Flight Plans of 100 legs each. From the Moving Map
screen you can edit and create Flight Plans using the cursor. The Flight Plan edited or created
will be the one that is currently viewed by the software (see Chapter 6).
Creating a Flight Plan
To create a new Flight Plan from the Moving Map screen, be sure the current viewed
Flight Plan (see Chapter 6) is empty. Place the cursor at the desired position on the map, this
can be an aero object (APT, VOR, NDB, INT), User Waypoint or a spot on the map.
>‘ENTER’ + “ADD FP LEG” + ‘ENTER’
This will create the first Waypoint within your Flight Plan. Continue this way to add
the remaining Waypoints within your Flight Plan.
NOTE 
If several aero objects are found under the cursor, the system will default the selection as follows: Airport, VOR,
NDB, INT.  If no aero object is found, a temporary Waypoint is placed at the coordinates of the cursor and is
named “WPTxxx” (where xxx is a number).
Add Waypoint
To add a Waypoint (leg) to the viewed (current) Flight Plan place the cursor over the position.
>‘ENTER’ + “ADD FP LEG” + ‘ENTER’
This will place another leg onto the end of the current viewed Flight Plan.
Remove Waypoint (present only if there is a Waypoint under the cursor position):
>Place the cursor over existing Waypoint + ‘ENTER’ + “REMOVE WAYPOINT” + ‘ENTER’
If the Waypoint was within the Flight Plan, the revised leg will be drawn on the screen.
Inserting a Waypoint
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EKP III USER MANUAL