Cisco Cisco Collaboration Server Dynamic Content Adapter Installation Guide
Configuring For ICM Integration
Configuring Media Blender Connections
This section provides an overview of the setup tasks necessary for configuring the
Collaboration Server with Media Blender in a basic ACD routing configuration.
Setting up the Collaboration Server for the basic Media Blender configuration consists
of these procedures:
• Establish connections
• Create ACD queues
These procedures assume you have installed the Collaboration Server Software and
established the connection to the database, as detailed in the Collaboration Server
established the connection to the database, as detailed in the Collaboration Server
Installation Guide.
Important: This section does not describe setup for ACD routing in an ICM-
integrated installation.
Establishing Media Blender connections
With basic ACD routing, you establish connections to the Media Blender. (This
connection is also sometimes referred to as a BAPI connection.) The Media
Blender/Collaboration Server connection uses the Sun Microsystems Remote Method
Invocation (RMI). RMI uses a mechanism to communicate with remote objects called
Blender/Collaboration Server connection uses the Sun Microsystems Remote Method
Invocation (RMI). RMI uses a mechanism to communicate with remote objects called
stubs and skeletons. You establish common properties shared by all three of these
connections using the Collaboration Administration Desktop.
connections using the Collaboration Administration Desktop.
Use the Collaboration Administration Desktop to establish these properties for the
Media Blender connection:
Media Blender connection:
• Define RMI registry ports for both the Collaboration Server and Media Blender
• Assign and verify passwords for both the Collaboration Server and Media Blender
• Identify the Media Blender host name
• Specify whether the Collaboration Server should automatically connect to Media
Blender
To set up Media Blender connections:
1. Select Server Setup > Connections >Create.
2. Enter information for each of your Media Blender connections. You must enter a
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