Cisco Cisco E-Mail Manager Unity Integration Option Technical References

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Key Property Files 
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  peripheral.comment= /*Enter optional comments here*/  
Optional.  
Example: peripheral.comment=/* m2cmb3 is attached to a Rockwell 
ACD via M2PG8a */ 
  physicallocationfile
The name of the file that contains the map between agent logical ids 
and instrument numbers. This is only used for phantom lines that 
require agents logged into them. 
Example: physicallocationfile=phantomagents.properties (this is 
agents.properties in pre 5.0 versions) 
  phantompool=phantoms.properties 
Required if you are using any phantom strategies. 
The name of the file that contains the list of phantoms.  This file must 
be used if you are using phantom strategies. 
  autoanswer=true   
Optional. 
Set this to true so that the Media Blender answers Media Blender-
controlled incoming calls for the agent. There is no need for the agent 
to answer the agent‟s phone. 
  readyaftersignon=true 
Required. 
Set this to true to place an agent in the ready state after auto-login. 
  ignoreareacode=<insert here the area code and, if you want, the 
exchange that you want to have ignored> 
Optional. However, it must be set if you want the area code or part of 
the phone number ignored. This is used for internal testing with the 
next property so that calls can be routed by their last digits only.  
Example: Ignoreareacode=978322 
  permittedphonenumlength=<insert here the phone digits>  
Optional. However, this must be used if you are using the 
Ignorearecode property. This specifies the number of digits, beginning 
with the last one that is used to route a number. Do not use commas to 
separate number length options. Use spaces to separate the numbers. 
The following example says that the system will route calls by 10, 5, 
or 4 digits. 
Example: Permittedphonenumlength=10 5 4 
Note: 
The properties ignoreareacode and permittedphonenumlength 
must be set up appropriately to place the call to the customer. 
  delayonassignanswer=1000 
This determines how many milliseconds the Media Blender should 
wait before answering a phantom call. Recommended value is 1000