Yamaha 007POTO-G0 User Manual

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Editing scene memories
LS9-16/32  Owner’s Manual
The scenes stored in scene memory can be copied/pasted 
to other scene numbers, or cleared (erased).
1
In the DISPLAY ACCESS section, press the 
[SCENE MEMORY] key to access any one of 
the SCENE MEMORY screens.
Scene memories are edited using the buttons shown in 
the upper part of the SCENE MEMORY screen.
Each button has the following function.
1
COPY button
Copies a scene into a memory buffer (a temporary 
storage area). For details on how to use this, refer to 
“Copying/pasting a scene” below.
B
PASTE button
This button pastes a scene (previously copied into the 
memory buffer) into another scene number. For details 
on how to use this, refer to “Copying/pasting a scene” 
below.
C
CLEAR button
This button clears (erases) the selected scene. For 
details on how to use this, refer to “Clearing a scene” 
(
D
CUT button
Cuts a scene and places it in the memory buffer. 
Scenes following the scene number you cut will be 
moved forward. For details on how to use this, refer to 
“Cutting a scene” (
E
INSERT button
Inserts a scene from the memory buffer at the location 
of a different scene number. Scene numbers following 
the inserted position will be moved backward. For 
details on how to use this, refer to “Inserting a scene” 
(
F
UNDO button
This button cancels the most recently-executed scene 
editing operation. If you’ve accidentally cleared an 
important scene, you can press this key to return to the 
state prior to editing the scene.
2
Perform the desired editing operations.
For details on the procedure, refer to the explanations 
that follow.
Here’s how to copy a scene into buffer memory, and then 
paste it to a different scene number.
1
In the DISPLAY ACCESS section, press the 
[SCENE MEMORY] key to access any one of 
the SCENE MEMORY screens.
2
Make sure that the cursor is located some-
where other than the constant display area, 
and use the dial or the [DEC]/[INC] keys to 
select the copy-source scene number.
3
Move the cursor to the COPY button and 
press the [ENTER] key.
A dialog box will ask you to confirm the Copy opera-
tion.
4
To execute the Copy operation, move the 
cursor to the OK button and press the 
[ENTER] key.
The scene you selected in step 2 will be saved in the 
buffer memory.
5
Make sure that the cursor is located some-
where other than the constant display area, 
and use the dial or the [DEC]/[INC] keys to 
select the paste-destination scene number.
6
Move the cursor to the PASTE button and 
press the [ENTER] key.
A dialog box will ask you to confirm the Paste opera-
tion.
Scene memory editing
1
2
3
4
5
6
Copying/pasting a scene
• Be aware that if you copy/cut another scene before you paste, 
the other scene will be overwritten to the buffer memory.
HINT
• A copied scene can also be inserted (
HINT
• If nothing has been stored in the buffer memory, the PASTE 
button is not available.
NOTE