games-pc falcon 3 User Manual

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F A L C O N   3 . 0
Rev 3: 12/95–js
reserve supply of war materials when the campaign starts. These stockpiles, held in
warehouses, railyards, and Petroleum, Oil, and Lubricants (POL) and chemical storage
tanks, might actually represent a more important target initially than the production
facilities themselves. Finally, the supplies must be transported. Supply route targets include
bridges, railroad trestles and the transport vehicles (cargo planes, trains and trucks).
The relative importance and vulnerability of these components will vary in each campaign
for both sides. Political as well as military considerations can make some assets unassail-
able. In Kuwait, for example, most of the Coalition logistics system is too well defended for
the Iraqi air force to attack. Only the forward supply depots and transportation vehicles are
at risk. At the same time, most of Iraq is within range of your F-16. In Panama, the rules of
engagement preclude attacks on the home countries of the enemy forces, so only assets
near the battle can be attacked. In Israel, the situation is fairly balanced.
While Central Command determines overall strategy, you still must make important
decisions within this framework. In choosing targets, always remember the Golden Rule:
Whatever you are trying to do to the enemy, he will be trying to do to you.
War Update screen
The War Update screen displays the morning’s military news. This news report will give you
a feel for what is happening in the war. Remember that your F-16 squadron is not the only
unit operating in the theater. You will find out the results of other war actions here. This
screen is shown immediately before your first mission in a campaign and at the beginning
of each day.
Before a campaign
Just before your first mission in a campaign, the War Update screen will provide information
on your campaign’s objectives and what steps you need to take in order to win the war. Your
F-16 squadron is a pivotal instrument in each campaign; if you make constant mistakes
during the course of your missions, the tide of the war will most surely turn against you.
Before each day
In addition, before your first mission of each day, you will be presented with an update on
what happened in the war the previous day. You will be told how your squadron fared in its
mission as well as what other squadrons and land-based units managed to accomplish.
Campaign Information screen
Each campaign can last from 7–14 days and your squadron must undertake four missions
a day during that time. The Campaign Information screen gives you the following logistical
information along with a current weather report:
Current Date
This displays the date and time of your upcoming mission. You will fly in Falcon 3.0 at four
different times:  early morning, mid-morning to afternoon, evening and night. All times are
displayed in standard military time format.