games-pc falcon 3 User Manual

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F A L C O N   3 . 0
Rev 3: 12/95–js
Choosing mission parameters
Before you start to plan a mission, you need to understand how Mission Planning works.
There are three distinct areas on the Mission Planning screens: the map, the map controls
and the button panel. Cycle through the three areas by pressing 
t.
The map
Icons:  The Theater map displays the topography of the region along with markers
pertinent to the particular mission planning screens. Red map icons indicate an enemy-held
target site; Blue icons mark the position of sites held by the allies. Beginning on the Edit
Flights screen, you should see waypoint indicators connected by lines representing the
flight paths assigned to your F-16s for the mission. Starting with the Set Waypoints screen,
threat circles will be shown on the map as well.
Waypoints: Waypoints have two functions. They represent both the turning points in the
flight path and the point where an aircraft will switch to a new mode of action. Each waypoint
has its own action associated with it. Some actions, such as ESCORT and INTERCEPT, are
performed between waypoints (and start after passing the previous waypoint), others, such
as TAKEOFF, BOMB and LAND, are performed at the waypoint itself.
The waypoints determine the path for all the computer-controlled aircraft except the
wingmen in Flight #1, who will follow your lead. Whenever you engage the autopilot,
however, your plane will head toward the next waypoint and switch to the assigned action
mode for that waypoint.
To move a waypoint, place the pointer over the waypoint icon, press the left mouse button
or the 
s key on the left side of the keyboard, and drag the waypoint icon to the position
you want with the mouse or arrow keys. If you drag the waypoint icon close to a map icon,
it will snap to that location.
When an individual waypoint is selected, you will be able to edit all the information for that
waypoint with the button panel.