games-pc master of orion ii-battle at antares User Manual

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Gems: One planet in the system has extensive gem deposits. Any colony
established on that planet generates lots of extra tax revenue every
turn.
Gold: A planet in the system is riddled with gold deposits. Any colony
established on that planet generates extra tax revenue every turn.
Hero: A mercenary leader has been marooned on one of the planets in
the system for some time. In gratitude for the rescue, this leader
offers to join your empire for no hiring cost. You are still expected to
pay maintenance, however.
Monster: A space monster resides in the system and immediately attacks
any fleet that attempts to enter. The space monster can only be
destroyed in combat.
Natives: Humanoid life has evolved on a planet in the system. If you
colonize this world, the natives are integrated into the population of
your colony. They work only as farmers (at a +2 food production
advantage) and refuse to ever leave their home world. Natives do not
take on your racial advantages or disadvantages.
Splinter: Long-lost space travelers from your race crash-landed and
formed a colony on a planet in the system. The colony is small, but the
population is glad to be reunited with the rest of your empire.
Wormhole: A stable twist in the fabric of hyperspace greatly accelerates
travel between this system and another. Travel time between the two
connected stars is reduced to 1 turn.
5. Star Systems