High End Systems DL.2 User Manual

Page of 322
CHAPTER 11 
Global Functions
110
DL.2 Digital Light User Manual
44
Colorize Gray Scale maps pixel intensity to color
Selects Color 
Scheme
Selects zero 
intensity point
Controls
fading
45
Intensity key turns pixels of selected intensity 
transparent 
Selects Color 
Scheme
Defines Intensity 
bandwidth
Controls 
Transparency
46
Raindrop simulates raindrops falling on a liquid 
surface
Controls size/
speed
Seeds random # 
generator
Controls 
raindrop rate
47
RGB, Scale varies the color values
Red
Green
Blue
49
Color to Alpha varies the transparency level of an 
image’s component color values
Red to alpha
Green to alpha
Blue to alpha
50
Color to Alpha, Inverted varies the transparency 
level of the inverse of an image’s component color 
values
Inverted Red to 
alpha
Inverted Green 
to alpha
 Inverted Blue to 
alpha
51
Texture Mixing crossfades between the current 
image and another graphic object texture
Selects Source 
Texture
Selects Source 
Effect Level
Crossfade 
Between 
Textures
52
Image Scale and Rotate Scales and rotates the 
media file texture applied to a 3-D object
Scales image
Selects Rotation 
Angle
Sets Rotation 
Speed
53
Film Roll scrolls the media file texture horizontally 
or vertically
Horizontal roll 
speed
Vertical roll 
speed
Scales 
Image
54
Pixelate divides the image into rectangles using 
the center pixel color of each “box” as it’s color
Sets amount of 
Pixelation
Scales 
horizontally
Scales vertically
55
Faux LED divides the image into a grid of circles to 
mimic an LED wall
LED size
Spacing
Color 
peaking
56
Faux Tile divides the image into square tiles
Tile Size
Spacing
Color 
peaking
57
Fuzzifier creates a multi-image blurring effect
Horizontal 
distance
Vertical distance
Fuzz Decay
58
Drop Shadow creates a scalable drop shadow 
behind the graphic object
Horizontal 
shadow size
Vertical 
shadow size
Shadow 
opacity
59
Zoom Blur Zooms into a position on the
image with a mult-image blurring effect
Horizontal 
position center
Vertical 
position center
Zoom 
in and out
60
Chroma Shift Shifts the red, blue, and green 
component colors
Horizontal
shift
Vertical 
shift
Not Used
61
ShakeNBake Introduces a random vibration
effect
Horizontal 
Shake
Vertical 
Shake
Scale
62
Slats, Vertical renders the image in offset vertical 
slats
Number 
of Slats
Vertical 
Displacement
Fade from 
Normal to 
Slats
63
Slats, Horizontal renders the image in offset 
horizontal slats
Number 
of Slats
Horizontal 
Displacement
Fade from 
Normal to 
Slats
80
Downward Vertical Streaks “pulls” the image down
Vertical Start 
Position 
Streak 
Angle
Fade from 
Normal to Streak
Effect Mode 
Adjustments
DMX
Value
Name/Description
Modifier 1
Modifier 2
Modifier 3