Activision 47875832695 User Manual
RANGE:
SHORT
FIRING RATE:
FAST
CLIP:
30
GOLD PLATED VERSION:
NO
COST:
FREE
ATTACHMENTS:
SILENCER
RANGE:
MEDIUM
FIRING RATE:
FAST
CLIP:
75
GOLD PLATED VERSION:
YES (SWEEEEET)
COST:
4000
ATTACHMENTS:
HOLO SIGHT, SILENCER
RANGE:
MEDIUM
FIRING RATE:
FAST
CLIP:
30
GOLD PLATED VERSION:
NO
COST:
800
ATTACHMENTS:
SCOPE, HOLO SIGHT, ARO
SCOPE, SILENCER
RANGE:
LONG
FIRING RATE:
SLOW
CLIP:
6
GOLD PLATED VERSION:
YES
COST:
800
ATTACHMENTS:
HIGH QUALITY SCOPE
(DEFAULT), SILENCER
RANGE:
VERY LONG
FIRING RATE:
SLOW
CLIP:
10
GOLD PLATED VERSION:
NO
COST:
FREE
ATTACHMENTS:
HIGH QUALITY SCOPE
(DEFAULT), SILENCER
RANGE:
SHORT
FIRING RATE:
VERY SLOW
CLIP:
8
GOLD PLATED VERSION:
YES
COST:
FREE
ATTACHMENTS:
HOLO SIGHT
RANGE:
LONG
FIRING RATE:
MEDIUM
CLIP:
20
GOLD PLATED VERSION:
NO
COST:
800
ATTACHMENTS:
SCOPE, ARO SCOPE,
SILENCER
RANGE:
SHORT
FIRING RATE:
SLOW
CLIP:
10
GOLD PLATED VERSION:
NO
COST:
4000
ATTACHMENTS:
SILENCER
SAF.45
8-CAT
MK3 LLD
WA 2000
V-TAK 31
HUTCHINSON A3
VKP-08
HUTCHINSON A4
This version of the SAF can’t
use an ARO scope, sadly. This
is a poor man’s choice for a
submachine gun to use while
you’re saving credits for
more exotic choices. There’s
nothing glaringly defi cient
about the SAF .45; it’s just
outdone by some of its elders.
The fun thing about the Mk3
LLD is that it can use any type of
attachment. Grab the ARO scope
for even more medium-range
supremacy. Or get the normal
scope and be able to mix it up at
longer range. Or use the silencer
for some assassination work.
Truth be told, the last option
Truth be told, the last option
isn’t this weapon’s ideal choice.
There are better tools for the
quiet run and gun. But still, you
should be able to manage with
this baby.
Don’t bring this weapon into
any small maps. The V-TAK
31 is for dedicated snipers.
The weapon can’t compete
against most opponents at
medium or short range, but it
outsnipes the vast majority
of enemies when you’re at
maximum range. Even good
rifl es like the A3 Raker can’t
zoom in and bring down a
V-TAK user in time.
This rifl e pulls back from the
V-TAK’s style of sniping. Use
a scope with it to dominate
long range, but you still have
the option of fi ghting some
targets at medium distance.
The VKP features better fi ring
speed and a much larger
clip than most long-range
alternatives.
This weapon is a good
This weapon is a good
choice for players who want
to mix sniping and medium-
range fi ghting in the same
weapon. The V-TAK and the impressive WA 2000 can’t do that.
For players who are fast at switching weapons or who have taken a gadget to allow
For players who are fast at switching weapons or who have taken a gadget to allow
two primary weapons, it’s better to have a dedicated sniping rifl e and something
more appropriate for close fi ghting. The Mantis and GF 18 As are good for this. They
compliment the full-on sniper rifl es well.
The 8-CAT is pure joy to fi re.
It’s a beautiful weapon with
the right feel and the right
sound. Take the Holo Sight
for it and use this weapon
to destroy choke points. In
the single-player game and
in multiplayer, this weapon
shows off what a defender
can do. The 8-CAT punches
into people with more than
enough stopping power,
and its ample clip prevents
enemies from easily knowing when to counterattack.
Don’t try to reload the 8-CAT as often in multiplayer as you do in the campaign. It’s
Don’t try to reload the 8-CAT as often in multiplayer as you do in the campaign. It’s
easy to fall into the pattern of reloading between every skirmish, but that isn’t safe
with this gun. The 8-CAT takes forever to reload, leaving its player exposed for quite
some time. Be certain that you’re safe before initiating this process.
This is why it’s nice to pair an 8-CAT gunner with a defensive partner who has a
This is why it’s nice to pair an 8-CAT gunner with a defensive partner who has a
great burst weapon. A TLD-22 player could watch the 8-CAT person’s back and make
life truly miserable for everyone on the other team.
The WA 2000 has the smallest
clip for a weapon of its type,
but the rifl e doesn’t lack for
accuracy or damage. This
weapon is a sidegrade from
the V-TAK. Dedicated snipers
should try out both weapons,
as personal preference is
likely to be the deciding
factor between the two.
The Hutchinson is your
starter shotgun. As with many
shotguns equipped to fi re
buckshot, this baby is a short-
range weapon. That said, you
can also bring down targets at
medium range if you’ve really
got your aiming down.
Shotguns are weapons for
Shotguns are weapons for
brave agents. You must get in
close to even stand a chance.
When you do succeed, it feels
pretty wonderful to blow
down enemies. Single shots deliver so much damage that most targets can’t return fi re.
Choose shotguns for specifi c maps. No matter how much you love them, shotguns
Choose shotguns for specifi c maps. No matter how much you love them, shotguns
aren’t advisable when there are vantage points for snipers and agents with assault
rifl es. These weapons are ideal for small maps where cover abounds and sudden
burst damage is the key to success.
The A4 is costly, but it opens
a considerable upgrade to
your shotgun options. The A4
is fast, gets a couple more
shots, and is faster to reload
than its cousin. Once you get
this you won’t ever go back
to the Hutchinson A3 unless
you don’t have any choice.
Close-quarter battles go very
well when you’re sporting
the A4.
15
INTRO
BASIC TRAINING
WALKTHROUGH
MULTIPLAYER
SECRETS
INTERVIEWS
EQUIPMENT
MINISTRY OF INTELLIGENCE
SECTION 6
HER MAJESTY’S SECRET SERVICE
001
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