User ManualTable of ContentsSAMPLING1OWNERS MANUAL1By Craig Anderton1INTRODUCTION6WHAT IS IT?7SP-12 GROUND RULES8Activating and De-activating Modules8Accessing Functions Within the Module8What’s a Default?8SETTINGS AND VALUES9Entering9Leading Zeroes9Segment and Song Modes9THE TRANSITORY NATURE OF SEGMENT MODE10The Right Arrow/Left Arrow Buttons (stepping and “fast forwarding”)10The Current Song Display10The Current Segment Display10BEEP MESSAGES10PART 1: GETTING READY11111111111111111O SETTING TEMPO111P PROGRAMMING THE METRONOME111A SETUP121B INSTANT GRATIFICATION!131C BACKGROUND: THE PERFORMANCE MODULE141D SELECTING DRUM SOUNDS141E ADJUSTING THE MIX151F TUNING THE DRUMS/CHANGING DECAY (SET-UP 18)161G BACKGROUND: SETTING UP ADDITIONAL SOUNDS161H ACCESSING/EXITING MULTILEVEL (SET-UP 12 & 13)171I ACCESSING/EXITING MULTIPITCH (SET-UP 11 & 13)181J ACCESSING DYNAMICS (SET-UP 14)191K STORING (DEFINING) A MIX (SET-UP 15)191L AUDITIONING (SELECTING) A MIX (SET-UP 16)201M ASSIGNING DRUM SOUNDS TO OUTPUT CHANNELS201N PLAYING BACK SEGMENTS211O SETTING TEMPO221P PROGRAMMING THE METRONOME23PART 2: RECORDING SEGMENTS242A RECORDING A SEGMENT - OVERVIEW252B ERASING A SEGMENT262C “DIMENSIONING” A SEGMENT26Part 1: Standard Dimensioning27Part 2: Real-Time Dimensioning282D UNDERSTANDING AUTO CORRECT292E SETTING AUTO CORRECT312F RECORDING A SEGMENT IN REAL TIME312G RECORDING A SEGMENT IN STEP TIME332H ERASING A SPECIFIC DRUM SOUND342I ERASING A SPECIFIC NOTE OF A DRUM TRACK342J COPYING AND APPENDING SEGMENTS352K ADDING SWING362L SWAPPING DRUM SOUNDS372M COPYING SOUNDS372N CLEARING THE MEMORY382M CHECK REMAINING MEMORY38PART 3: CREATING A SONG393A CREATING A SONG: OVERVIEW403B SELECTING A SONG413C CHAINING SEGMENTS TOGETHER423D ENDING A SONG433E EDITING SONGS (STEPPING, INSERTING, DELETING)443F USING REPEATS45Song Step #463G CHANGING THE SONG DRUM SOUND MIX473H SETTING SONG TEMPO483I PROGRAMMING TEMPO CHANGES WITHIN A SONG493J JUMPING TO A SUB-SONG503K PROGRAMMING TRIGGER OUTPUTS503L STARTING AT A SPECIFIED POINT IN THE SONG513M EFFICIENT USE OF MEMORY52PART 4: SAMPLING YOUR OWN SOUNDS534A SAMPLING: AN OVERVIEW544B SETTING LEVELS PRIOR TO SAMPLING554C ASSIGNING THE SAMPLE564D SETTING THE SAMPLING THRESHOLD564E SETTING THE SAMPLE LENGTH574F INITIATING AND STOPPING SAMPLING574G DELETING A USER SOUND584H MODIFYING A SAMPLE VIA TRUNCATION AND LOOP59PART 5: SAVING YOUR DATA625A BACKGROUND: SAVING DATA635B GENERAL CARE & HANDLING OF DISKS & CASSETTES63Labeling64Write-protecting disks and cassettes645C HOOKING UP THE 1541 DISK DRIVE OR CASSETTE6666Fig. 5-5665D FORMATTING DISKS (CASSETTE/DISK 0)675E DISK AND CASSETTE OPERATIONS68PART 6: MIDI, SYNC, & SMPTE707171OVERVIEW716A MIDI CHANNEL AND MODE SELECT716B BACKGROUND: SYNCHRONIZATION736C INTERNAL SYNC (SYNC 1)736D MIDI SYNC (SYNC 2)736E SMPTE SYNC (SYNC 3)746F CLICK SYNC (SYNC 4)756G WRITING SMPTE TIME CODE ON TAPE766H WRITING A 24 PPQN CLICK SYNC TRACK ON TAPE77PART 7: MIXING AND PROCESSING787A MIXING AND PROCESSING: OVERVIEW797B PSEUDO AUTOMATED MIXDOWN797C CREATING AMBIENCE797D USING SPECIAL EFFECTS IN THE STUDIO80APPENDIX81APPENDIX A: THE ART OF SAMPLING82PART 1: TAKING THE BEST POSSIBLE SAMPLE82PART 2: MANIPULATING THE SAMPLE86APPENDIX C: UNDERSTANDING TIME SIGNATURES89APPENDIX D: UNDERSTANDING MIDI/SMPTE90What does the MIDI cable do?90What does MIDI stand for?90How can information control a synthesizer or drum machine?90How does MIDI differentiate between different instruments?9116 channels, huh? Sounds like a lot of patch cords to me!91What kind of words does the MIDI language include?91Dealing With “MlDlosyncracies”92SMPTE92APPENDIX E: TIPS ON CREATING REALISTIC DRUM PARTS93APPENDIX F: TIPS ON USING CASSETTE INTERFACES94APPENDIX G: HOW THE SP-12 WORKS96APPENDIX H: SPECIAL FUNCTIONS (SET-UP #23)97Size: 2.08 MBPages: 99Language: EnglishOpen manual