Bungie Myth SoulBlighter Manual De Usuario

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bungie.net is great, but sometimes you want to play with others on a
local-area network, or with a select group of friends over the Internet.
Myth II allows for these sorts of games via its TCP/IP option.
HOW TO START PLAYING MYTH II USING TCP/IP
If your machine is not already configured for TCP/IP networking then you
will need to configure it as follows:
1. Open the Network control panel (the TCP/IP control panel on Macs)
2. Click TCP/IP, then click Properties.
3. Click the Specify an IP Address radio button.
4. Fill in the subnet mask field. It’s probably easiest to use 255.255.255.0 for
this. This number must be identical on every machine.
5. Type in an IP address. Unlike the subnet mask, this must be different for
each machine. It’s easiest to use numbers in the
192.0.0.* range (where * is a number between 1
and 255). For example, if you have four
machines on your LAN you would give
them the following addresses:
192.0.0.1
192.0.0.2
192.0.0.3
192.0.0.4
Remember: each IP address
must be different, but the subnet
mask must be the same.
6. Once this is done, reboot each
machine, launch Myth, and click the
Multiplayer Game button. Fill out the
Player Name and Team Name
fields, and choose your colors
and Player Icon. At the
Multiplayer Game Setup
dialog, click the “Other” box. Beneath it, highlight the “TCP/IP (Internet)”
option and click the OK button.
You will now see a screen that allows you to create or join TCP/IP games.
On the left side is a list of games available for you to join; double-click a
game name to join it. If you’d like to create your own game, fill out the fol-
lowing fields on the right side:
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