Adobe photoshop cs2 Manual De Usuario

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ADOBE PHOTOSHOP CS2 
User Guide 
Hard Light 
Multiplies or screens the colors, depending on the blend color. The effect is similar to shining a harsh 
spotlight on the image. 
If the blend color (light source) is lighter than 50% gray, the image is lightened, as if it were screened. This is useful 
for adding highlights to an image. If the blend color is darker than 50% gray, the image is darkened, as if it were multi­
plied. This is useful for adding shadows to an image. Painting with pure black or white results in pure black or white. 
Vivid Light 
Burns or dodges the  colors  by  increasing  or  decreasing  the contrast,  depending on the  blend color. If the  
blend color (light source) is lighter than 50% gray, the image is lightened by decreasing the contrast. If the blend color 
is darker than 50% gray, the image is darkened by increasing the contrast. 
Linear Light 
Burns or dodges the colors by decreasing or increasing the brightness, depending on the blend color. 
If the blend color (light source) is lighter than 50% gray, the image is lightened by increasing the brightness. If the 
blend color is darker than 50% gray, the image is darkened by decreasing the brightness. 
Pin Light 
Replaces the colors, depending on the blend color. If the blend color (light source) is lighter than 50% gray, 
pixels darker than the blend color are replaced, and pixels lighter than the blend color do not change. If the blend 
color is darker than 50% gray, pixels lighter than the blend color are replaced, and pixels darker than the blend color 
do not change. This is useful for adding special effects to an image. 
Difference 
Looks at the color information in each channel and subtracts either the blend color from the base color 
or the base color from the blend color, depending on which has the greater brightness value. Blending with white 
inverts the base color values; blending with black produces no change. 
Exclusion 
Creates an effect similar to but lower in contrast than the Difference mode. Blending with white inverts 
the base color values. Blending with black produces no change. 
Hue 
Creates a result color with the luminance and saturation of the base color and the hue of the blend color. 
Saturation 
Creates a result color with the luminance and hue of the base color and the saturation of the blend color. 
Painting with this mode in an area with no (0) saturation (gray) causes no change. 
Color 
Creates a result color with the luminance of the base color and the hue and saturation of the blend color. This 
preserves the gray levels in the image and is useful for coloring monochrome images and for tinting color images. 
Luminosity 
Creates a result  color with the  hue and  saturation  of  the base color  and the  luminance of the  blend color.  
This mode creates an inverse effect from that of the Color mode. 
See also 
Blending mode examples 
These examples show the result of painting part of the image’s face using each blending mode.