Video King Gaming Systems Inc. TRANS-1 Manual De Usuario

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June 2004 
RF Install Guide 
e
-BOS
TM
 2.1.x 
Page 4 of 11
 
 
Overview 
Radio Frequency (RF) technology allows Lil’Champ handsets to play bingo as though they 
were connected to a PowerPlay desk – ball calls, game jumping, and other events are 
transmitted through radio directly into the handset.  The handset can automatically update 
its screen, but the player must still announce a bingo in the traditional manner. 
 
In order to use RF, a hall must have an RF Base Station, one or more RF transmitters, and 
Lil’Champ handsets equipped with radios. 
The Base Station connects to PowerServer either by Ethernet connection via a hub (using 
TCP/IP) or by Serial cable.  The type of connection used is chosen during the PowerServer 
installation routine.  This manual assumes that TCP/IP will be used. 
 
To achieve satisfactory signal coverage, halls may need to use from 1 to 8 radio 
transmitters, as each transmitter has a coverage area with a radius of 300 feet.  In other 
words, handsets must be located within 300 feet of a transmitter in order to function 
properly.  Transmitters can be positioned throughout a hall, from where they connect back to 
the Base Station which in turn is connected to the PowerServer machine.  The Base Station 
distributes bingo events from PowerServer to the transmitters, which in turn send events to 
the handsets. 
 
Usage 
There are varying degrees of automation that the Lil’Champ handsets can use when playing 
RF bingo.  For example, one jurisdiction may require that a player manually daub each ball 
call, while another may allow the handset to be fully automated.  In addition, a player can 
reduce the level of automation or disable RF altogether. 
 
If the jurisdiction allows full auto-daub, the handset will automatically advance games, daub 
all calls, and make the winning sound when bingo is won.  The player can decide to “turn 
down” some of this automation by selecting semi-auto-daub, game advance, or no RF 
mode. 
 
If the jurisdiction requires semi-auto-daub, the handset will require the player to daub each 
ball call by pressing enter when they see the call come up on their screen. 
 
If the jurisdiction requires game-advance mode, the player must enter each called ball 
number manually. 
 
Finally, the player can decide to turn off all RF features entirely by selecting No-RF mode.