Furuno gp-31 Manuel D’Utilisation

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 3-3
Figure 3-7 Screen for entering
waypoint name
6. Enter name (if desired) with  the cursor
pad and press the [ENT] key.
Figure 3-8 Screen for entering
waypoint latitude and longitude
7. Use the cursor pad to place the cursor
on the second line (latitude or TD) and
press the [ENT] key. Enter latitude (TD)
and press the [ENT] key.
8. Press the [ENT] key, enter longitude
(TD) in similar fashion as you did with
latitude and press the [ENT] key.
Note: To enter position by TDs, see
paragraph 7.7 “Displaying Position in
TDs.”
9. To change mark shape, select mark
shape currently shown and press the
[ENT] key. Select mark desired with the
cursor pad and press the [ENT] key.
10.To change date and time to the com-
ment of your choice, press the [ENT]
key,  enter  comment,  and  press  the
[ENT] key again.
11.Place the cursor on “Exit?.” Press the
[ENT] key.
12.Press the [MENU] key twice to finish.
3.2 Entering the MOB Mark
The MOB mark denotes man overboard po-
sition. Only one MOB mark may be entered.
Each time the MOB mark is entered the pre-
vious MOB mark and its position data are
written over.
1. Press the [MARK/MOB] key.
 
Figure 3-9 MOB window
2. Press 
 to select “MOB?.”
Note: Pressing the [ENT] key instead
of 
 at step 2 saves the position as a
waypoint.  “LOG  RT?”  function  is
explained in the chapter on routes.
3. Press the [ENT] key.
Figure 3-10 MOB window-2
4. To set MOB position as destination,
press the [ENT] key. Then, the plotter
display marks MOB position as shown
in Figure 3-11.
Note: Selecting “NO” and pressing the
[ENT] key at step 4 saves the position
as a waypoint.