Zeemote Inc. JS1 Manuel D’Utilisation
Title: Zeemote JS1 User Manual – P/N TBD
Status: First Draft Posted
Modified: March 25, 2008
5
Zeemote,
Inc.
•
Turn on your Zeemote JS1 controller.
•
Navigate to the games section of your phone, and run a new Zeemote-Ready game.
Running a Zeemote-Ready Game for the first time
The first time you run each Zeemote-Ready game with a Zeemote, you will be taken straight to the
Search and Connect menu.
Search and Connect menu.
The screen will say “Searching for devices (X found)…”, where X is the number of Bluetooth® wireless
technology enabled devices found, followed by a new screen that says “Looking up device name X out
of Y”, where Y is the number of Bluetooth® wireless technology enabled devices in range. This may
take a few moments.
technology enabled devices found, followed by a new screen that says “Looking up device name X out
of Y”, where Y is the number of Bluetooth® wireless technology enabled devices in range. This may
take a few moments.
Once the search is completed, a list of found Bluetooth® wireless technology enabled devices will be
displayed. Scroll through this list and select “Zeemote JS1”, which is the Bluetooth name for your
Zeemote device.
displayed. Scroll through this list and select “Zeemote JS1”, which is the Bluetooth name for your
Zeemote device.
The screen will show the following message: “Connecting to Zeemote JS1”. This will take only a few
seconds. If your Zeemote controller is in range and turned on, it will now say “Connected to Zeemote
JS1” You are now ready to play the Zeemote-Ready game using the controller.
seconds. If your Zeemote controller is in range and turned on, it will now say “Connected to Zeemote
JS1” You are now ready to play the Zeemote-Ready game using the controller.
4. Running a Zeemote-Ready Game that was set up
previously
previously
If you have already run a Zeemote-Ready game you have set up before, simply ensure that your Zeemote
controller is turned on, and Bluetooth® wireless technology is turned on your mobile phone.
controller is turned on, and Bluetooth® wireless technology is turned on your mobile phone.
Run the game, and the phone will automatically attempt to connect to the Zeemote controller. You will
see the following message: “Connecting to Zeemote JS1”. This will take only a few seconds. If your
Zeemote controller is in range and turned on, it will now say “Connected to Zeemote JS1” You are now
ready to play the Zeemote-Ready game using the controller.
see the following message: “Connecting to Zeemote JS1”. This will take only a few seconds. If your
Zeemote controller is in range and turned on, it will now say “Connected to Zeemote JS1” You are now
ready to play the Zeemote-Ready game using the controller.
Good to know:
Depending on the security settings of your phone, a dialog screen may come up with the following
question: “Allow application to use connectivity options?” by your phone. Simply choose “Yes” if you
see this dialog box
question: “Allow application to use connectivity options?” by your phone. Simply choose “Yes” if you
see this dialog box
5. Joystick and button functions
The Zeemote JS1 controller is easy to operate. The joystick and buttons are dedicated to control your
game play and menu interactions within a Zeemote-Ready™ game
game play and menu interactions within a Zeemote-Ready™ game
1
. Most Zeemote-Ready games
support a consistent and easy to use interface. Advanced controls may be offered by some games; consult
game instructions for details.
game instructions for details.
Mode
Interaction
Typical Zeemote-Ready™ game response
Game play
Moving the joystick
Moves a game character
Tapping button A
Primary trigger: Fire or select
1
The Zeemote JS1 will only interact with Zeemote ready games and applications and cannot be used to drive
generic menu interactions and general navigation on your mobile phone.