Zeemote Inc. JS1 Manuel D’Utilisation
Title: Zeemote JS1 User Manual – P/N TBD
Status: First Draft Posted
Modified: March 25, 2008
6
Zeemote,
Inc.
Tapping button B
Secondary trigger: often used interchangeably as Button A
Tapping button C
Optional auxiliary game actions
Tapping button D
Pauses the game and brings up the game menu
Menu
interaction
interaction
Moving the joystick
Scrolls through menu choices
Tapping button A
Selects an item
Tapping button B
Selects an item
Tapping button C
Unused
Tapping button D
Goes back one screen
6. What the lights mean
The LED on the top surface of the device will flash in different colors and patterns depending on the
mode that the device is in. The flashing patterns include the following:
mode that the device is in. The flashing patterns include the following:
Flashing pattern
What it means
Off
Device is turned off
Slowly flashing amber and blue
Device is turned on and ready to connect
Slowly flashing in blue
Device is connected to a Zeemote-Ready game on a
phone
phone
Flashing in amber
Battery level is low and needs to be replaced