Cisco Cisco StadiumVision Director Manuale Di Manutenzione
© 2011 Cisco Systems, Inc. All rights reserved.
Page 18 of 27
Table 10.
Limits for Deploying Groups and Zones
Specification
Limit
Max number of zones
100
Max number of groups
500
Max number of groups per zones to be supported
20
Max number of templates you can have in different groups and zones for a single event state
50
Rules for Groups and Zones
• The more groups and zones you have, the more complicated the deployment
becomes.
• To simplify the deployment, keep the number of unique advertising areas, exit
directions, and welcome screens to a minimum.
• While it is possible for a zone to have different screen templates throughout the
course of an event, the more screen templates you use, the more complex the
deployment and administration becomes. To simplify the system management,
limit the number of screen templates for a given zone.
deployment and administration becomes. To simplify the system management,
limit the number of screen templates for a given zone.
• A DMP can be in different zones during each event state.
• A DMP that is in multiple zones and groups cannot have more than one action
assigned to it for a given event state.
• A DMP can be in only one group at a given state. However, a DMP can switch
groups when in a different event state.
• The maximum number of groups that is supported for a zone is 20; however,
typically you’ll have three or four groups for a given zone.
• The maximum number of zones supported in a venue is 100; however, 20 zones
is typical for a given venue.
• The background for an RSS ticker can change per group/zone.
• All zone and group names must be unique.
Playlists
A playlist is a series of content items connected together (images, flash) to play for
a set duration one-after-the-other in a given region and then repeat. Each playlist
operates independently of other playlists, and multiple playlists can be run in a given
event script. The most common use of a playlist is in a flash region where a series
of ads will cycle based upon a preset rotation. Playlists also can include tickers and
full screen messages.
a set duration one-after-the-other in a given region and then repeat. Each playlist
operates independently of other playlists, and multiple playlists can be run in a given
event script. The most common use of a playlist is in a flash region where a series
of ads will cycle based upon a preset rotation. Playlists also can include tickers and
full screen messages.