Cisco Cisco MXE 3500 (Media Experience Engine) Dépliant
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Now that we have a good understanding of the various components of Capture–Transform–Share, we can
overlay these technologies and products on typical customer use cases for solutions that address important
customer points.
overlay these technologies and products on typical customer use cases for solutions that address important
customer points.
The following important use cases are described in this section (Figure 7):
• Use Case 1: Business Meetings
• Use Case 2: Corporate Communications
• Use Case 3: Employee Training
• Use Case 2: Corporate Communications
• Use Case 3: Employee Training
Figure 7. Customer Use-Case Scenarios
Business Meetings
• Two-way interactive communications
• Frequent changes of speakers
• Frequent changes of speakers
and active content sharing
• Collaborative meetings that
• Collaborative meetings that
involve diverse video and web
communication tools
• Need for recorded content
• 1 way streaming not required
• Scheduled or ad-hoc
• Date usually shared
• Video consumed on SnS for PC
• Shelf Life - Low
• Need for recorded content
• 1 way streaming not required
• Scheduled or ad-hoc
• Date usually shared
• Video consumed on SnS for PC
• Shelf Life - Low
• One-way broadcast usually from
a single location
• CxO messaging to employees
• Always scheduled
• Remote attendees located in
• CxO messaging to employees
• Always scheduled
• Remote attendees located in
diverse locations
• Need for recorded content
• Data usually shared
• Video consumed on SnS for PC
• CDM usually used
• Shelf Life - Medium
• Need for recorded content
• Data usually shared
• Video consumed on SnS for PC
• CDM usually used
• Shelf Life - Medium
• Mix of one-way broadcasting and
two-way interactive communication
• Involves various enterprise/mobile
• Involves various enterprise/mobile
video endpoints and web
communication tools
• Always scheduled
• Data always shared
• Need for recorded content
• Video consumed on SnS (PC)
• CDN could be used
• Shelf Life - High
• Always scheduled
• Data always shared
• Need for recorded content
• Video consumed on SnS (PC)
• CDN could be used
• Shelf Life - High
Employee Training
Corporate Communications
4.1 Use Case 1: Business Meetings
Business meetings generally occur between employees of an organization. The following sections describe
this use case:
this use case:
• Description of Business Meetings
• Requirements for Business Meetings
• Workflow of Business Meetings
• Deployment Recommendations for Business Meetings
• Requirements for Business Meetings
• Workflow of Business Meetings
• Deployment Recommendations for Business Meetings