games-pc x3 reunion 1.3 Manuale Utente
Quick Start 2 x Salvage insurance
Quickstart Quickstart
Normal
X-treme
Credits 100,000
5000
450
Ship
Buster Mercury
Buster Buster
Beta Particle Accelerator
Cannon
4x
2x
Gamma Impulse Ray Emitter
2x
5 MJ Shield
3x
2x
2x
1x
Flight Command Software MK2
X
Flight Command Software MK1
X
Trade Command Software MK1
X
X
Triplex Scanner
X
Duplex Scanner
X
Boost
Extension
X
X X
Best Selling Price Locator
X
X
Best Buys Locator
X
X
Singularity Engine Time Accelerator
X
X
X
X
Video Enhancement Goggles
X
X
X
Engine Tuning
175.86-175.86
75-100 163.3-175.86
163.3-175.86
Cargo
Bay
108-108 3000-4000
108-108 23-108
With any of the levels you start there are a few recommended upgrades that are helpful to
have installed, above what the ship is equipped with:
Trading system extension, Navigation Command Software
If you are starting Normal and X-treme modes the Best Buys and Best Selling upgrades are
also recommended for you to purchase and install.
have installed, above what the ship is equipped with:
Trading system extension, Navigation Command Software
If you are starting Normal and X-treme modes the Best Buys and Best Selling upgrades are
also recommended for you to purchase and install.
WHERE ARE YOU?
You start in Argon Prime the main sector of the Argon race, there are four gates North, East,
West and South (NEWS). This sector is in the middle of a number of Argon Sectors, which
extend to the borders of other races and their territories.
Races and their sectors (What’s it like out there)
Argon - This is where you start (you are here) in the sector of Argon Prime, which is
at the centre of their main territory. Argon sectors are fairly law abiding, well-policed and
reasonably safe places to be. The Argon ships have a very industrial and functional look
about them, reflecting the nature of the Argon. There is the odd pirate, but fairly active patrol
ships let them know they are not welcome. Argon sectors offer a fairly safe haven for you to
start your trading, and have nearby pirate sectors for you to develop your combat and ship
capturing skills without damaging your good reputation too much.
Boron Sectors - Sometimes referred to as the boring Boron, they are in fact a very peaceful
underwater race that are allied to the Argon. They are disliked very much by Split who are
their exact opposites. Boron ships have an organic feel and look to them, often lightly
shielded, average weapons but reasonably fast, and despite their good looks, are often
cheaper than similar classes of ships elsewhere. There are only a few pirates in these sectors
as like the Argon ones they are well patrolled, and pirates find them too mundane for their
types of business.
Teladi -Traders by nature, profits and commerce drive their sectors interaction with all other
races. Their sectors can be infested with pirates and as a result can be both profitable and
dangerous places to deal in. Teladi ships are built with other race technologies, and are
designed with profits in mind, having larger than average cargo bays but good shields. Where
other races place restrictions on what ships and equipment they will sell you, the Teladi
sectors only apply this rule in a limited fashion. You can't directly raise your Teladi rank by
killing pirates, as the Teladi do business with them.
Split - The Split sectors can be relatively safe places to trade. Although they are mildly
tolerant of some illegal trades such as space flies and slaves, and hence have some minor
pirate activity in their sectors, they are not too friendly to everyone including pirates. Their
West and South (NEWS). This sector is in the middle of a number of Argon Sectors, which
extend to the borders of other races and their territories.
Races and their sectors (What’s it like out there)
Argon - This is where you start (you are here) in the sector of Argon Prime, which is
at the centre of their main territory. Argon sectors are fairly law abiding, well-policed and
reasonably safe places to be. The Argon ships have a very industrial and functional look
about them, reflecting the nature of the Argon. There is the odd pirate, but fairly active patrol
ships let them know they are not welcome. Argon sectors offer a fairly safe haven for you to
start your trading, and have nearby pirate sectors for you to develop your combat and ship
capturing skills without damaging your good reputation too much.
Boron Sectors - Sometimes referred to as the boring Boron, they are in fact a very peaceful
underwater race that are allied to the Argon. They are disliked very much by Split who are
their exact opposites. Boron ships have an organic feel and look to them, often lightly
shielded, average weapons but reasonably fast, and despite their good looks, are often
cheaper than similar classes of ships elsewhere. There are only a few pirates in these sectors
as like the Argon ones they are well patrolled, and pirates find them too mundane for their
types of business.
Teladi -Traders by nature, profits and commerce drive their sectors interaction with all other
races. Their sectors can be infested with pirates and as a result can be both profitable and
dangerous places to deal in. Teladi ships are built with other race technologies, and are
designed with profits in mind, having larger than average cargo bays but good shields. Where
other races place restrictions on what ships and equipment they will sell you, the Teladi
sectors only apply this rule in a limited fashion. You can't directly raise your Teladi rank by
killing pirates, as the Teladi do business with them.
Split - The Split sectors can be relatively safe places to trade. Although they are mildly
tolerant of some illegal trades such as space flies and slaves, and hence have some minor
pirate activity in their sectors, they are not too friendly to everyone including pirates. Their
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