games-pc x3 reunion 1.3 Manuale Utente
Others have suggested that the Teladi and Split realised that this development would result in
less ships parked in stations, and this would force stations to be more reliant on free traders,
which has been seen to be the case since docking clamp installations became the norm.
The Command Console is one of the most
powerful functions within X³: Reunion. Here you
will find many features that will allow you to
manage your ships and factories. You can choose
by default which races are your enemy with the
Friend-Foe recognition system. The Command
Console is accessed from the Main Menu and
then pressing Enter, Ship or by [ Shift+C ] while
outside of the menus.
Eventually, you will have to dock at a station, and especially early on, you’ll need to do this
frequently. If you have selected a target station, select [ Target ] [ Dock ] which will tell your
ship to dock with it.
If you have read the section detailing the keyboard then you will know some of the keyboard
short cuts by now. After selecting a Target Station, by pressing the [ Shift+D ] keys will also
tell your ship to dock at your target depending on the installed software upgrades your ship
has. After this selection, your ship will now start its docking procedure, leaving you free to do
other things in the other menus if you want to, such as control other ships and manage
factories.
Other Console Commands
By default every ship you acquire (legally or illegally) will have the basic command console
software installed that allows you to navigate your vessels. However, there are various
upgrades that can be purchased that will enhance the functionality of the console and enable
the automation of your fleet of ships.
powerful functions within X³: Reunion. Here you
will find many features that will allow you to
manage your ships and factories. You can choose
by default which races are your enemy with the
Friend-Foe recognition system. The Command
Console is accessed from the Main Menu and
then pressing Enter, Ship or by [ Shift+C ] while
outside of the menus.
Eventually, you will have to dock at a station, and especially early on, you’ll need to do this
frequently. If you have selected a target station, select [ Target ] [ Dock ] which will tell your
ship to dock with it.
If you have read the section detailing the keyboard then you will know some of the keyboard
short cuts by now. After selecting a Target Station, by pressing the [ Shift+D ] keys will also
tell your ship to dock at your target depending on the installed software upgrades your ship
has. After this selection, your ship will now start its docking procedure, leaving you free to do
other things in the other menus if you want to, such as control other ships and manage
factories.
Other Console Commands
By default every ship you acquire (legally or illegally) will have the basic command console
software installed that allows you to navigate your vessels. However, there are various
upgrades that can be purchased that will enhance the functionality of the console and enable
the automation of your fleet of ships.
The graphic shows a ship with the “Trade”,
“Special” and “Combat” software extensions
installed. Of course, these upgrades can be all
installed together.
Once an upgrade has been purchased, your ship
will have additional sub-commands available as
the following examples show. There are two
different (I and II) upgrades that can be acquired
for your ships that add functionality in each
section. For example there is Combat I and II.
“Special” and “Combat” software extensions
installed. Of course, these upgrades can be all
installed together.
Once an upgrade has been purchased, your ship
will have additional sub-commands available as
the following examples show. There are two
different (I and II) upgrades that can be acquired
for your ships that add functionality in each
section. For example there is Combat I and II.
Once a combat upgrade has been acquired you can set
the intelligence of each weapon turret (if available),
including missile fire probability, on the ship. Since the
larger ships can have many turrets it is entirely possible
to establish a mix between missile defence and
offensive posture around your vessel. Bear this in mind
when you are “shopping” for weapons to mount into your
turrets. High powered, slow firing lasers are no match for
small nimble fighters and missiles, so mix in lower
powered faster firing ones.
You will need to seek out the various upgrades, as not all are necessarily available at the
same place, so you will have to travel to other race sectors for some.
the intelligence of each weapon turret (if available),
including missile fire probability, on the ship. Since the
larger ships can have many turrets it is entirely possible
to establish a mix between missile defence and
offensive posture around your vessel. Bear this in mind
when you are “shopping” for weapons to mount into your
turrets. High powered, slow firing lasers are no match for
small nimble fighters and missiles, so mix in lower
powered faster firing ones.
You will need to seek out the various upgrades, as not all are necessarily available at the
same place, so you will have to travel to other race sectors for some.
"When I examine myself and my methods of thought, I come to the conclusion that the gift of fantasy
has meant more to me than my talent for absorbing positive knowledge." - Albert Einstein
has meant more to me than my talent for absorbing positive knowledge." - Albert Einstein
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