Moog mf105b ユーザーズマニュアル

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SEQUENCERS and PATTERN GENERATION
     A Sequencer is used to generate reoccurring rhythmic patterns, 
often by triggering sequences of notes in synthesizers or drum 
machines.  However sequencers can be used for purposes other 
than triggering notes - they can be set up to create reoccurring 
changes of timbre as well. Vintage sequencers were typically 
designed so there were a certain number of “steps”. The term 
“step” refers to the individual components of a pattern. For 
instance in a bar of music in 4/4 you have four quarter notes. If 
the rhythmic activity is no more complicated than quarter notes, 
this would correspond to four steps. In many vintage or analog 
sequencers, a sequencer typically had eight or sixteen steps 
available to build a pattern. 
    In its simplest form, as a sequencer plays back its steps, each 
step can be programmed to send a trigger signal - or not - a step 
can be passed over like a musical rest. The trigger signals can then 
be used to trigger envelope generators according to the way each 
step is programmed - creating a rhythmically reoccurring pattern.
      The Bass MuRF’s Animation contains 8 simple sequencers, 
one for each filter, each capable of triggering an Envelope 
Generator that shapes the volume of the filter.   
ANIMATION
     The Bass MuRF’s ANIMATION module is designed as a 
means of automatically turning the levels of the individual filters 
up and down, using envelope generators, according to a pre-
programmed pattern.  The ENVELOPE control morphs through 
different envelope shapes as you turn it, creating effects that are 
highly rhythmic in nature, or are swirling and ethereal. The RATE 
control sets the speed of  the pattern. The patterns, selected by the 
PATTERN selector rotary switch in conjunction with the Bank 
slider switch,  have been selected to provide a surprisingly wide 
variety of rhythmic timbral effects. There are a total of 24 patterns,