pyrocluster cinema 4d 9 사용자 설명서

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28 REFERENCE
PYROCLUSTER
Use Intersection, Ray Bias
A wooden box filled 
with smoke, with Use 
Intersection disabled (left)  
and enabled (right). The 
enabled option keeps the 
smoke in the box.
 
Intersection  tests  are  normally  used  to  detect  collisions  in  dynamic  simulations. 
However, intersection testing also helps to constrain gas or smoke, so enable this 
option if you want to, for example, send a gas stream through a pipe. As you might 
expect, intersections can take quite some time to calculate for gaseous objects and 
a fast processor is recommended.
The Ray Bias value enables you to move the intersection point along the intersection 
ray to fine-tune the result. A value of 0 represents the originally calculated point of 
intersection; higher values will move the point away from there. 
Settings
Six of the most commonly used 
effects are available as presets 
on the Settings drop-down list.
Cloud.
Fire.
Fireball.
Smoke.
Steam.
Volcano.
Here you’ll find six common set-ups for PyroCluster; select one of these presets and 
fine-tune it to create the effect you’re looking for. The User entry will be automatically 
selected when you edit a preset.