Справочник Пользователя для pyrocluster cinema 4d 9
28 REFERENCE
PYROCLUSTER
Use Intersection, Ray Bias
A wooden box filled
with smoke, with Use
Intersection disabled (left)
and enabled (right). The
enabled option keeps the
smoke in the box.
Intersection tests are normally used to detect collisions in dynamic simulations.
However, intersection testing also helps to constrain gas or smoke, so enable this
option if you want to, for example, send a gas stream through a pipe. As you might
expect, intersections can take quite some time to calculate for gaseous objects and
a fast processor is recommended.
However, intersection testing also helps to constrain gas or smoke, so enable this
option if you want to, for example, send a gas stream through a pipe. As you might
expect, intersections can take quite some time to calculate for gaseous objects and
a fast processor is recommended.
The Ray Bias value enables you to move the intersection point along the intersection
ray to fine-tune the result. A value of 0 represents the originally calculated point of
intersection; higher values will move the point away from there.
intersection; higher values will move the point away from there.
Settings
Six of the most commonly used
effects are available as presets
on the Settings drop-down list.
Cloud.
Fire.
Fireball.
Smoke.
Steam.
Volcano.
Here you’ll find six common set-ups for PyroCluster; select one of these presets and
fine-tune it to create the effect you’re looking for. The User entry will be automatically
selected when you edit a preset.